Psijic Pages

Crit Calculator

Switch on your buffs, passives, gear and Champion Points to see your Critical Damage against the cap and your Critical Chance. Every value is the Update 52 number at CP160 and gold quality. Hover a name for its tooltip.

Update 52 (PTS) version

This page is the Update 52 version of the Crit Calculator. Update 52 is on the PTS until January 19, 2027, so numbers can still move. Skill and set tooltips still show the live Update 51 text; hover one that changes to see what's new. For what works in game today, switch to Update 51 in the version picker (top right, or in the menu on phones). The full list is in the Update 52 patch notes.

  • The Precise weapon trait goes up to 7.4% Critical Chance on a two-handed weapon (3.7% one-handed), from 7.2%. The calculator uses the new values.
  • No Critical Damage source or cap changes. The rest of the numbers are the Update 51 ones.

Critical Damage

Every critical hit does 50% more damage to start with, and the bonus stops at 125% (155% with Above and Beyond).

Buffs and debuffs

+51%
  • +20%
  • +10%
  • 0%
  • +10%
  • Worn by your tank

    +11%
  • Worn by anyone in the group

    0
    0%

Class

0%
  • Arcanist

    0%
  • Templar, with an Aedric Spear ability slotted

    0%
  • Dragonknight

    0%
  • Nightblade, with an Assassination ability slotted

    0%
  • Nightblade Class Mastery; raises the cap by 30%

    0%
  • Warden

    0
    0%

Gear

0%
  • 0
    0%
  • 0%
  • After touching a vengeful soul

    0%
  • With a food buff

    0%
  • 0%
  • 0%
  • 0
    0%
  • 0
    0%
  • 0%

Champion Points, race and mundus

+8%
  • 50 points

    +8%
  • 50 points, while flanking

    0%
  • Khajiit

    0%
  • Mundus stone

    0%

Critical Chance

You start at 10%. Rating converts at 219 per 1% at CP160, and chance stops at 100%.

Buffs

+3,943
  • +2,629
  • +1,314

Class and weapons

0 · 0%
  • Necromancer, against enemies under 33% Health

    0%
  • 0
    0
  • Nightblade, while flanking

    0
  • Dual wield

    0
  • With a bow equipped

    0

Gear

0 · 0%
  • 0
    0
  • 0
    0
  • Weapon trait, gold

    0%
  • After touching a vengeful soul

    0
  • 0
    0
  • 0
    0
  • 0
    0
  • 0
  • 0
  • 0
  • 0
  • 0
  • 0
  • With every Shalidor's Library book

    0

Champion Points and mundus

+320
  • 20 points

    +320
  • Mundus stone

    0
Crit damage
109% / 125%
Crit chance
29.5%
From crits
+32.1%

How it works

A critical hit does 50% more damage, plus every Critical Damage bonus you have and every Brittle on the target. The total stops at 125%; Nightblades with Above and Beyond can reach 155%. Anything over the cap is wasted.

Critical Chance starts at 10%. Most sources give rating: 21,912 rating is 100% at CP160, so about 219 rating is 1%. Your average damage from crits is 1 + chance × damage, which the What if? box uses to compare two setups.

A Major and a Minor buff of the same kind stack, but the same buff from two sources doesn’t. Medusa, Velothi Ur-Mage’s Amulet and Tzogvin’s Warband all give Minor Force, so switch on Minor Force once rather than counting the set too.

Where the numbers come from

Values are from UESP’s set, skill and Champion Point pages, its Traits table, and the mundus and Divines templates, checked against the Update 51 tooltips. Sets count only their unique bonus; count their flat “Adds 657 Critical Chance” lines under Set bonus lines. Sets listed in both halves (Sul-Xan’s, Harpooner’s, True-Sworn Fury, Order’s Wrath) switch together.