Subclass Tank
Siphoning and Grave Lord with your choice of Winter's Embrace, Draconic Power or Storm Calling, plus scribed taunt, pull and shields. Works on almost any class.
Update 52 (PTS) version
This page is the Update 52 version of this tank build. Update 52 is on the PTS until January 19, 2027, so numbers can still move. Skill and set tooltips still show the live Update 51 text; hover one that changes to see what's new. For what works in game today, switch to Update 51 in the version picker (top right, or in the menu on phones). The full list is in the Update 52 patch notes.
Overview
Subclassing lets you swap up to two of your three class skill lines for lines from other classes. Every version of this build keeps two lines. Nightblade's Siphoning gives sustain through Siphoning Attacks. Necromancer's Grave Lord brings Glacial Colossus, the strongest Major Vulnerability in the game. Update 52 puts it back to 175 Ultimate.
The third line is your choice, and each has its own bars under Skills. Warden's Winter's Embrace gives the group Major Resolve and is the default. Dragonknight's Draconic Power brings group Minor Brutality and Minor Courage. Sorcerer's Storm Calling brings Streak for fast, stun-heavy dungeon pulls.
Scribing fills the gaps the class lines leave. Wield Soul is the pull in every variant, and Trample gives you Major Heroism. The Draconic Power variant adds Shield Throw for its Major Resolve, and Winter's Embrace and Storm Calling add Ulfsild's Contingency for a shield with damage reduction. Each variant lists the exact scripts. The taunt is the scribed Shield Throw (Goading Throw) on bosses and Unstoppable Brute on trash, and no variant slots a second skill that does the same job.
You must keep at least one of your own class lines. A class that owns one of the lines in your chosen trio runs it exactly as written. Every other class keeps its best tank line in place of the one that fits worst (see Choosing your lines below).
Strengths
- Works on almost any class, so you can tank on your favourite character.
- Three line combinations, from a group-buff trial setup to a fast dungeon setup.
- Effortless sustain from Siphoning, with Baron Zaudrus turning status effects into Ultimate.
Weaknesses
- Subclassing turns off Class Mastery entirely, so a pure-class tank is still stronger in a good group.
- Borrowed skill lines have to be levelled from scratch, and the scribed skills need their grimoires and scripts.
- Less burst self-protection than a pure Arcanist or Necromancer.
Buffs and debuffs you bring on bosses
Keeps you alive
Your group gets
What changes in Update 52
Update 52 is on the PTS (patch 12.2.0, from 26 October 2026) and goes live on 19 January 2027. This version follows the first PTS week, so numbers can still move. Skill and set tooltips on this page still show the live Update 51 text.
Class. Glacial Colossus goes back to 175 Ultimate and hits 75% harder on monsters that already have Major Vulnerability, but its Major Vulnerability drops to 12 seconds (from 17). The Draconic Power variant's World in Ruin passive now adds 10% damage.
Trash taunt. Unstoppable and both its morphs (Heavy Armor) now taunt up to six enemies that weren't taunted in the last 7 seconds, so Unstoppable Brute takes Inner Rage's slot in the Trash setup. It still gives Major Resolve and 6 seconds of CC immunity, but snares you by 65% while that lasts, and it costs Stamina. Inner Beast no longer taunts: it pulls up to six enemies, from 22 metres (down from 28) for 3,213 Stamina, which makes it a flex pick for spread-out packs. The Tormentor set now taunts every enemy it damages. The Taunt script taunts six enemies only on Goading Smash and Goading Vault, which need a two-hander or a bow; Goading Throw stays single-target, so the Boss setup doesn't change.
More damage for tanky builds. Juggernaut, Deadly Bash and the Cutting Defense star now add damage done to monsters when your Health and Armor outweigh your damage stats. A typical tank gets about 20% from Deadly Bash alone. Nothing to slot: the gear you already wear turns it on. Defensive Stance's block bonus, which wasn't applying, is fixed.
Gear to watch. Perfected Void Bash now gives Armor instead of Max Health. The Infused armour trait goes up to 40% and Impenetrable to 165. Gaze of Sithis raises your Armor cap by 13,200, and Dov-rha Sabatons, Knight-errant and Glorious Defender are reworked for shield tanks. The gear table stays as written until PTS numbers settle.
Choosing your lines
The rules: you can replace up to two of your three class skill lines with lines from other classes, and no more than one line from any other class. Lines come whole; you can't pick single skills. Subclassing disables Class Mastery.
Start from Winter's Embrace and Siphoning. Group Major Resolve from Expansive Frost Cloak and the sustain from Siphoning Attacks are what every subclass tank needs most, so every class keeps both and only the third line changes. Drop Siphoning only once a fight is easy for you, and Winter's Embrace only if the other tank already brings Frost Cloak.
Nightblade, Necromancer or Warden: you own one of the three lines, so run the Winter's Embrace variant exactly as written.
Dragonknight: keep Ardent Flame in place of Siphoning, since Heart of Flame covers sustain just as well, and run Winter's Embrace and Grave Lord. Standard of Might is a strong back-bar Ultimate if your group has Colossus from someone else.
Sorcerer: keep Daedric Summoning in place of Grave Lord. Hardened Ward is a big shield, Bound Aegis takes your block to the mitigation cap, and the Charged Atronach gives the group Major Berserk. Swap Baron Zaudrus for Archdruid Devyric, since you no longer have Colossus for Major Vulnerability.
Arcanist and Templar: keep your best tank line in place of Grave Lord: Soldier of Apocrypha on Arcanist (Runeguard of Still Waters and group Minor Evasion), Restoring Light on Templar (block mitigation, healing and the Extended Ritual cleanse). Swap Baron Zaudrus for Archdruid Devyric so the group still gets Major Vulnerability.
The Draconic Power and Storm Calling variants are situational alternatives: Draconic Power for groups that lack Minor Brutality and Minor Courage, Storm Calling for fast dungeon pulls. Start with Winter's Embrace.
Why Storm Calling for the Streak variant: Streak's path stun is the best trash control in the Sorcerer kit, and Boundless Storm gives you Major Resolve on the same line. Siphoning stays because Streak's rising cost needs real sustain, and Grave Lord stays because Major Vulnerability is the most valuable thing a tank brings.
Skill Setups
Every tank build has a Boss and a Trash setup. On bosses you taunt with the scribed Shield Throw (Goading Throw) for its heal and Major Maim; on trash Unstoppable Brute taunts the whole pack at once.
The standard Update 51 subclass tank and the default for trials and dungeons. Expansive Frost Cloak gives the whole group Major Resolve, Revealing Flare keeps Major Protection on you just by being slotted, a scribed Ulfsild's Contingency shields you and nearby allies with 8% damage reduction and Minor Resolve, Reviving Barrier shields and heals the group, and Polar Wind is your burst heal. The Winter's Embrace passives add Armor and block mitigation.
Taunt with Shield Throw scribed as Goading Throw instead of Inner Rage. It heals you each time the shield comes back and keeps Major Maim on the boss, so the boss hits 10% softer. Inner Rage's Radiate synergy is lost, which matters less on one target.
What this setup brings
| Slot | Skill |
|---|---|
| Front 1 | Siphoning Attacks Siphoning Cast time: InstantCost: 4,000 Health Works from either bar: your damage heals you and restores Magicka and Stamina. |
| Front 2 | Shield Throw Scribed as Goading Throw Cast time: InstantRange: 28 metresCost: 2,538 Stamina Scribed as Goading Throw: your boss taunt. It heals you on return and keeps Major Maim on the boss. Recast it every 10 seconds. |
| Front 3 | Polar Wind Winter's Embrace Cast time: InstantDuration: 10 secondsCost: 4,320 Magicka Burst heal for you and an ally, then a heal over time. Scales with Max Health. |
| Front 4 | Ulfsild's Contingency Scribed as Warding Contingency Cast time: InstantDuration: 22 secondsCost: 2,808 Magicka Scribed: a shield for you and nearby allies, 8% less damage taken, and Minor Resolve. |
| Front 5 | Revealing Flare Support Cast time: InstantRange: 28 metresDuration: 5 secondsCost: 5,130 Magicka Major Protection (10% less damage taken) just for having it slotted. You never need to cast it. |
| Front R | Reviving Barrier Support Cast time: InstantDuration: 30 secondsCost: 250 Ultimate Shields you and nearby group members for 30 seconds and heals them over 15 seconds. |
| Back 1 | Elemental Susceptibility Destruction Staff Cast time: InstantRange: 35 metresDuration: 30 secondsCost: 3,240 Magicka Boss Major Breach; its Chilled and Concussion add Minor Maim, Brittle and Vulnerability, and feed Baron Zaudrus. |
| Back 2 | Elemental Blockade Destruction Staff Cast time: InstantDuration: 15 secondsCost: 2,970 Magicka Area Chilled for Minor Maim and Brittle, and more status effects for Baron Zaudrus. |
| Back 3 | Trample Scribed as Magical Trample Cast time: 1.5 secondsDuration: 2 secondsCost: 3,046 Magicka Scribed: Major Heroism for Ultimate, three status effects to feed Baron Zaudrus, and a Powerful Assault trigger. |
| Back 4 | Wield Soul Scribed as Leashing Soul Cast time: InstantRange: 22 metresCost: 4,234 Magicka Scribed pull for adds, with Major Cowardice. |
| Back 5 | Expansive Frost Cloak Winter's Embrace Cast time: InstantDuration: 20 secondsCost: 2,430 Magicka The main reason to take Winter's Embrace: Major Resolve for you and your group across 36 metres. |
| Back R | Glacial Colossus Grave Lord Cast time: InstantRange: 28 metresDuration: 3 secondsCost: 150 Ultimate Major Vulnerability and a stun. Update 52 puts it back to 175 Ultimate, so Baron Zaudrus matters even more for uptime. |
Scribing
Scribed skill
Goading Throw
Shield Throw · Taunt / Sage's Remedy / Maim
- Cast time
- Instant
- Target
- Enemy
- Range
- 28 metres
- Cost
- 2,538 Stamina
Focus script: Deals 2,145 Physical Damage to an enemy and taunts them for 15 seconds.
Signature script: Heals you for 2,591 Health on return, scaling off your Max Health.
Affix script: Afflicts the enemy with Major Maim for 10 seconds, reducing damage done by 10%.
Goading Throw: a 28m taunt that heals you when the shield comes back and puts Major Maim on the boss for 10 seconds, so the boss deals 10% less damage.
Scribed skill
Magical Trample
Trample · Magic Damage / Assassin's Misery / Heroism
- Cast time
- 1.5 seconds
- Target
- Area
- Radius
- 5 metres
- Duration
- 2 seconds
- Cost
- 3,046 Magicka
Focus script: Deals 6,233 Magic Damage to all enemies.
Signature script: Afflicts enemies with the Concussion, Sundered, and Hemorrhaging status effects.
Affix script: Grants you Major Heroism for 10 seconds, generating 3 Ultimate every 1.5 seconds.
Major Heroism generates Ultimate for Colossus. Revealing Flare already covers Major Protection, so don't take the Protection affix here.
Scribed skill
Warding Contingency
Ulfsild's Contingency · Damage Shield / Gladiator's Tenacity / Resolve
- Cast time
- Instant
- Target
- Self
- Duration
- 22 seconds
- Cost
- 2,808 Magicka
Focus script: Grants a damage shield to you and your allies that absorbs 5,622 damage for 8 seconds, scaling off the higher of your Max Health or Magicka and capped at 55% of your Max Health.
Signature script: Reduces damage taken by 8% for 8 seconds.
Affix script: Grants Minor Resolve for 22 seconds, increasing Physical and Spell Resistance by 2,974.
Warding Contingency: a shield for you and nearby allies on your next cast, Gladiator's Tenacity for 8% less damage taken for 8 seconds, and Minor Resolve for 22 seconds.
Scribed skill
Leashing Soul
Wield Soul · Pull / Druid's Resurgence / Cowardice
- Cast time
- Instant
- Target
- Enemy
- Range
- 22 metres
- Cost
- 4,234 Magicka
Focus script: Deals 2,803 Magic Damage to an enemy, pulls them to you, and taunts them for 16 seconds if they are not already taunted.
Signature script: Restores 600 Magicka and 600 Stamina.
Affix script: Afflicts the enemy with Major Cowardice for 10 seconds, reducing Weapon and Spell Damage by 430.
Leashing Soul: pulls and taunts an add, refunds 600 Magicka and Stamina, and applies Major Cowardice.
Open the Boss setup in the Build Editor to change skills, gear and stats.
Taunt the pack with Unstoppable Brute: since Update 52 it taunts up to six enemies at once. Cast it once you're in the middle, since it snares you for 6 seconds. Pulsar takes Elemental Susceptibility's slot and spreads Chilled over the whole pack. Razor Caltrops replaces Trample for AoE Major Breach.
What this setup brings
| Slot | Skill |
|---|---|
| Front 1 | Siphoning Attacks Siphoning Cast time: InstantCost: 4,000 Health Works from either bar: your damage heals you and restores Magicka and Stamina. |
| Front 2 | Unstoppable Brute Heavy Armor Cast time: InstantDuration: 20 secondsCost: 2,943 Stamina Trash taunt from Update 52: taunts up to 6 enemies that weren't recently taunted, with Major Resolve and 6 seconds of CC immunity. It snares you by 65% while the immunity lasts, so cast it once you're in the pack. |
| Front 3 | Polar Wind Winter's Embrace Cast time: InstantDuration: 10 secondsCost: 4,320 Magicka Burst heal for you and an ally, then a heal over time. Scales with Max Health. |
| Front 4 | Ulfsild's Contingency Scribed as Warding Contingency Cast time: InstantDuration: 22 secondsCost: 2,808 Magicka Scribed: a shield for you and nearby allies, 8% less damage taken, and Minor Resolve. |
| Front 5 | Revealing Flare Support Cast time: InstantRange: 28 metresDuration: 5 secondsCost: 5,130 Magicka Major Protection (10% less damage taken) just for having it slotted. You never need to cast it. |
| Front R | Reviving Barrier Support Cast time: InstantDuration: 30 secondsCost: 250 Ultimate Shields you and nearby group members for 30 seconds and heals them over 15 seconds. |
| Back 1 | Pulsar Destruction Staff Cast time: InstantCost: 3,780 Magicka Trash: Chilled on the whole pack for Minor Brittle and Minor Maim, Minor Mangle, and Minor Protection for you. |
| Back 2 | Elemental Blockade Destruction Staff Cast time: InstantDuration: 15 secondsCost: 2,970 Magicka Area Chilled for Minor Maim and Brittle, and more status effects for Baron Zaudrus. |
| Back 3 | Razor Caltrops Assault Cast time: InstantRange: 28 metresDuration: 10 secondsCost: 2,295 Stamina Trash: AoE Major Breach and a snare on the pack, and a Powerful Assault trigger. |
| Back 4 | Wield Soul Scribed as Leashing Soul Cast time: InstantRange: 22 metresCost: 4,234 Magicka Scribed pull for adds, with Major Cowardice. |
| Back 5 | Expansive Frost Cloak Winter's Embrace Cast time: InstantDuration: 20 secondsCost: 2,430 Magicka The main reason to take Winter's Embrace: Major Resolve for you and your group across 36 metres. |
| Back R | Glacial Colossus Grave Lord Cast time: InstantRange: 28 metresDuration: 3 secondsCost: 150 Ultimate Major Vulnerability and a stun. Update 52 puts it back to 175 Ultimate, so Baron Zaudrus matters even more for uptime. |
Scribing
Scribed skill
Warding Contingency
Ulfsild's Contingency · Damage Shield / Gladiator's Tenacity / Resolve
- Cast time
- Instant
- Target
- Self
- Duration
- 22 seconds
- Cost
- 2,808 Magicka
Focus script: Grants a damage shield to you and your allies that absorbs 5,622 damage for 8 seconds, scaling off the higher of your Max Health or Magicka and capped at 55% of your Max Health.
Signature script: Reduces damage taken by 8% for 8 seconds.
Affix script: Grants Minor Resolve for 22 seconds, increasing Physical and Spell Resistance by 2,974.
Warding Contingency: a shield for you and nearby allies on your next cast, Gladiator's Tenacity for 8% less damage taken for 8 seconds, and Minor Resolve for 22 seconds.
Scribed skill
Leashing Soul
Wield Soul · Pull / Druid's Resurgence / Cowardice
- Cast time
- Instant
- Target
- Enemy
- Range
- 22 metres
- Cost
- 4,234 Magicka
Focus script: Deals 2,803 Magic Damage to an enemy, pulls them to you, and taunts them for 16 seconds if they are not already taunted.
Signature script: Restores 600 Magicka and 600 Stamina.
Affix script: Afflicts the enemy with Major Cowardice for 10 seconds, reducing Weapon and Spell Damage by 430.
Leashing Soul: pulls and taunts an add, refunds 600 Magicka and Stamina, and applies Major Cowardice.
Open the Trash setup in the Build Editor to change skills, gear and stats.
Playing this variant
- Keep Expansive Frost Cloak up for the group at all times; it lasts 20 seconds and reaches 36 metres.
- Leave Revealing Flare on your front bar. Its Major Protection only applies while that bar is active, so fight from the front bar and swap back only to cast.
- Pull runners and casters with Wield Soul, and save Polar Wind for spikes.
- Use Reviving Barrier for raid-wide damage and Glacial Colossus for the burn.
Trades group Major Resolve for group damage and defence buffs. Every Draconic Power cast gives the group Minor Brutality through Elder Dragon, Blood of the Elder Dragon adds group healing and Minor Courage, Protect the Brood adds group Minor Protection, and Burnished Scales makes your blocks 10% stronger. The scribed Wield Soul stays your only pull. Draconic Power has no Major Resolve, so a scribed Shield Throw gives you yours on trash, and the scribed pull takes over on bosses.
Goading Throw (Shield Throw) is your boss taunt, and only one Shield Throw can be slotted, so Magical Throw comes off. Major Resolve moves to the pull: Wield Soul takes the Resolve affix instead of Cowardice. The freed front slot gets Revealing Flare for Major Protection. The boss loses Major Cowardice but gets Major Maim.
What this setup brings
Keeps you alive
Your group gets
| Slot | Skill |
|---|---|
| Front 1 | Siphoning Attacks Siphoning Cast time: InstantCost: 4,000 Health Works from either bar: your damage heals you and restores Magicka and Stamina. |
| Front 2 | Shield Throw Scribed as Goading Throw Cast time: InstantRange: 28 metresCost: 2,538 Stamina Scribed as Goading Throw: your boss taunt. It heals you on return and keeps Major Maim on the boss. Recast it every 10 seconds. |
| Front 3 | Resolving Vigor Assault Cast time: InstantDuration: 5 secondsCost: 2,984 Stamina Self HoT, Minor Resolve and your Powerful Assault trigger. |
| Front 4 | Protect the Brood Draconic Power Cast time: InstantDuration: 6 secondsCost: 4,050 Magicka Group Minor Protection for 20s and less projectile damage. |
| Front 5 | Revealing Flare Support Cast time: InstantRange: 28 metresDuration: 5 secondsCost: 5,130 Magicka Major Protection (10% less damage taken) just for having it slotted. You never need to cast it. |
| Front R | Aggressive Horn Assault Cast time: InstantDuration: 30 secondsCost: 250 Ultimate Group Major Force, and an Assault cast for Powerful Assault. |
| Back 1 | Elemental Susceptibility Destruction Staff Cast time: InstantRange: 35 metresDuration: 30 secondsCost: 3,240 Magicka Boss Major Breach; its Chilled and Concussion add Minor Maim, Brittle and Vulnerability, and feed Baron Zaudrus. |
| Back 2 | Elemental Blockade Destruction Staff Cast time: InstantDuration: 15 secondsCost: 2,970 Magicka Area Chilled for Minor Maim and Brittle, and more status effects for Baron Zaudrus. |
| Back 3 | Trample Scribed as Magical Trample Cast time: 1.5 secondsDuration: 2 secondsCost: 3,046 Magicka Scribed: Major Heroism for Ultimate, three status effects to feed Baron Zaudrus, and a Powerful Assault trigger. |
| Back 4 | Wield Soul Scribed as Leashing Soul Cast time: InstantRange: 22 metresCost: 4,234 Magicka Scribed with the Resolve affix on bosses: the pull now gives you Major Resolve for 10 seconds. |
| Back 5 | Blood of the Elder Dragon Draconic Power Cast time: InstantDuration: 20 secondsCost: 4,320 Magicka Heals you and nearby allies, with Major Fortitude and group Minor Courage. |
| Back R | Glacial Colossus Grave Lord Cast time: InstantRange: 28 metresDuration: 3 secondsCost: 150 Ultimate Major Vulnerability and a stun. Update 52 puts it back to 175 Ultimate, so Baron Zaudrus matters even more for uptime. |
Scribing
Scribed skill
Goading Throw
Shield Throw · Taunt / Sage's Remedy / Maim
- Cast time
- Instant
- Target
- Enemy
- Range
- 28 metres
- Cost
- 2,538 Stamina
Focus script: Deals 2,145 Physical Damage to an enemy and taunts them for 15 seconds.
Signature script: Heals you for 2,591 Health on return, scaling off your Max Health.
Affix script: Afflicts the enemy with Major Maim for 10 seconds, reducing damage done by 10%.
Goading Throw: a 28m taunt that heals you when the shield comes back and puts Major Maim on the boss for 10 seconds, so the boss deals 10% less damage.
Scribed skill
Leashing Soul
Wield Soul · Pull / Druid's Resurgence / Resolve
- Cast time
- Instant
- Target
- Enemy
- Range
- 22 metres
- Cost
- 4,234 Magicka
Focus script: Deals 2,803 Magic Damage to an enemy, pulls them to you, and taunts them for 16 seconds if they are not already taunted.
Signature script: Restores 600 Magicka and 600 Stamina.
Affix script: Grants Major Resolve for 10 seconds, increasing Physical and Spell Resistance by 5,984.
Leashing Soul with the Resolve affix: pulls and taunts an add, refunds 600 Magicka and Stamina, and gives you Major Resolve for 10 seconds. Recast it on the boss to keep Resolve up.
Scribed skill
Magical Trample
Trample · Magic Damage / Assassin's Misery / Heroism
- Cast time
- 1.5 seconds
- Target
- Area
- Radius
- 5 metres
- Duration
- 2 seconds
- Cost
- 3,046 Magicka
Focus script: Deals 6,233 Magic Damage to all enemies.
Signature script: Afflicts enemies with the Concussion, Sundered, and Hemorrhaging status effects.
Affix script: Grants you Major Heroism for 10 seconds, generating 3 Ultimate every 1.5 seconds.
Major Heroism generates Ultimate for Colossus, and Assassin's Misery applies Concussion, Sundered and Hemorrhaging, so every cast feeds Baron Zaudrus. Without Baron Zaudrus, take Thief's Swiftness for a speed zone instead. If you want more survival than Ultimate, the Protection affix gives you Major Protection for 10 seconds instead.
Open the Boss setup in the Build Editor to change skills, gear and stats.
Taunt the pack with Unstoppable Brute: since Update 52 it taunts up to six enemies at once. Cast it once you're in the middle, since it snares you for 6 seconds. Pulsar takes Elemental Susceptibility's slot and spreads Chilled over the whole pack. Razor Caltrops replaces Trample for AoE Major Breach.
What this setup brings
| Slot | Skill |
|---|---|
| Front 1 | Siphoning Attacks Siphoning Cast time: InstantCost: 4,000 Health Works from either bar: your damage heals you and restores Magicka and Stamina. |
| Front 2 | Unstoppable Brute Heavy Armor Cast time: InstantDuration: 20 secondsCost: 2,943 Stamina Trash taunt from Update 52: taunts up to 6 enemies that weren't recently taunted, with Major Resolve and 6 seconds of CC immunity. It snares you by 65% while the immunity lasts, so cast it once you're in the pack. |
| Front 3 | Resolving Vigor Assault Cast time: InstantDuration: 5 secondsCost: 2,984 Stamina Self HoT, Minor Resolve and your Powerful Assault trigger. |
| Front 4 | Protect the Brood Draconic Power Cast time: InstantDuration: 6 secondsCost: 4,050 Magicka Group Minor Protection for 20s and less projectile damage. |
| Front 5 | Shield Throw Scribed as Magical Throw Cast time: InstantRange: 28 metresCost: 2,646 Magicka Scribed with the Resolve affix: your Major Resolve, since Draconic Power has none. It needs a shield equipped, so it lives on the front bar. |
| Front R | Aggressive Horn Assault Cast time: InstantDuration: 30 secondsCost: 250 Ultimate Group Major Force, and an Assault cast for Powerful Assault. |
| Back 1 | Pulsar Destruction Staff Cast time: InstantCost: 3,780 Magicka Trash: Chilled on the whole pack for Minor Brittle and Minor Maim, Minor Mangle, and Minor Protection for you. |
| Back 2 | Elemental Blockade Destruction Staff Cast time: InstantDuration: 15 secondsCost: 2,970 Magicka Area Chilled for Minor Maim and Brittle, and more status effects for Baron Zaudrus. |
| Back 3 | Razor Caltrops Assault Cast time: InstantRange: 28 metresDuration: 10 secondsCost: 2,295 Stamina Trash: AoE Major Breach and a snare on the pack, and a Powerful Assault trigger. |
| Back 4 | Wield Soul Scribed as Leashing Soul Cast time: InstantRange: 22 metresCost: 4,234 Magicka Scribed pull for adds, with Major Cowardice. |
| Back 5 | Blood of the Elder Dragon Draconic Power Cast time: InstantDuration: 20 secondsCost: 4,320 Magicka Heals you and nearby allies, with Major Fortitude and group Minor Courage. |
| Back R | Glacial Colossus Grave Lord Cast time: InstantRange: 28 metresDuration: 3 secondsCost: 150 Ultimate Major Vulnerability and a stun. Update 52 puts it back to 175 Ultimate, so Baron Zaudrus matters even more for uptime. |
Scribing
Scribed skill
Magical Throw
Shield Throw · Magic Damage / Druid's Resurgence / Resolve
- Cast time
- Instant
- Target
- Enemy
- Range
- 28 metres
- Cost
- 2,646 Magicka
Focus script: Deals 4,290 Magic Damage to an enemy.
Signature script: Increases your Health, Magicka, and Stamina Recovery by 152 for 10 seconds on return.
Affix script: Grants you Major Resolve for 10 seconds on return, increasing Physical and Spell Resistance by 5,948.
Magical Throw: a 28m ranged hit that gives you Major Resolve and extra Health, Magicka and Stamina Recovery for 10 seconds when the shield comes back. Not the Taunt focus, since Inner Rage already taunts.
Scribed skill
Leashing Soul
Wield Soul · Pull / Druid's Resurgence / Cowardice
- Cast time
- Instant
- Target
- Enemy
- Range
- 22 metres
- Cost
- 4,234 Magicka
Focus script: Deals 2,803 Magic Damage to an enemy, pulls them to you, and taunts them for 16 seconds if they are not already taunted.
Signature script: Restores 600 Magicka and 600 Stamina.
Affix script: Afflicts the enemy with Major Cowardice for 10 seconds, reducing Weapon and Spell Damage by 430.
Leashing Soul: pulls and taunts an add, refunds 600 Magicka and Stamina, and applies Major Cowardice.
Open the Trash setup in the Build Editor to change skills, gear and stats.
Playing this variant
- Cast a Draconic Power skill at least every 20 seconds so Elder Dragon's group Minor Brutality never drops. Blood of the Elder Dragon and Protect the Brood both last 20 seconds, so alternate them.
- Trash: recast Shield Throw about every 10 seconds; its Major Resolve lasts 10 seconds. Boss: recast Wield Soul every 10 seconds instead, between Goading Throws.
- Pull casters and runners with Wield Soul.
The experimental Streak variant, for dungeons and fast trash pulls. Streak is a gap closer that stuns every add along its path, and Boundless Storm covers your own Major Resolve. Siphoning stays because Streak costs 33% more on each quick recast and Siphoning Attacks pays for it; Capacitor adds a little recovery on top. Grave Lord stays for Major Vulnerability. You give up group Major Resolve and Major Protection, and few tank guides run Storm Calling, so treat it as a niche pick for groups that don't need them.
Taunt with Shield Throw scribed as Goading Throw instead of Inner Rage. It heals you each time the shield comes back and keeps Major Maim on the boss, so the boss hits 10% softer. Inner Rage's Radiate synergy is lost, which matters less on one target.
What this setup brings
| Slot | Skill |
|---|---|
| Front 1 | Siphoning Attacks Siphoning Cast time: InstantCost: 4,000 Health Works from either bar: your damage heals you and restores Magicka and Stamina. |
| Front 2 | Shield Throw Scribed as Goading Throw Cast time: InstantRange: 28 metresCost: 2,538 Stamina Scribed as Goading Throw: your boss taunt. It heals you on return and keeps Major Maim on the boss. Recast it every 10 seconds. |
| Front 3 | Resolving Vigor Assault Cast time: InstantDuration: 5 secondsCost: 2,984 Stamina Self HoT, Minor Resolve and your Powerful Assault trigger. |
| Front 4 | Ulfsild's Contingency Scribed as Warding Contingency Cast time: InstantDuration: 22 secondsCost: 2,808 Magicka Scribed: a shield on your next cast, 8% less damage taken and Minor Intellect and Endurance for sustain. |
| Front 5 | Trample Scribed as Magical Trample Cast time: 1.5 secondsDuration: 2 secondsCost: 3,046 Magicka Scribed: Major Heroism for Ultimate, three status effects to feed Baron Zaudrus, and a Powerful Assault trigger. |
| Front R | Temporal Guard Psijic Order Cast time: InstantCost: 150 Ultimate Minor Protection while slotted; rewind in emergencies. |
| Back 1 | Elemental Susceptibility Destruction Staff Cast time: InstantRange: 35 metresDuration: 30 secondsCost: 3,240 Magicka Boss Major Breach; its Chilled and Concussion add Minor Maim, Brittle and Vulnerability, and feed Baron Zaudrus. |
| Back 2 | Elemental Blockade Destruction Staff Cast time: InstantDuration: 15 secondsCost: 2,970 Magicka Area Chilled for Minor Maim and Brittle, and more status effects for Baron Zaudrus. |
| Back 3 | Streak Storm Calling Cast time: InstantRange: 15 metresCost: 3,780 Magicka The reason for this variant: close gaps and stun every add along your path for 3 seconds. |
| Back 4 | Wield Soul Scribed as Leashing Soul Cast time: InstantRange: 22 metresCost: 4,234 Magicka Scribed pull for adds, with Major Cowardice. |
| Back 5 | Boundless Storm Storm Calling Cast time: InstantDuration: 30 secondsCost: 2,700 Magicka 30 seconds of Major Resolve, a burst of Major Expedition and AoE damage on the pack. |
| Back R | Glacial Colossus Grave Lord Cast time: InstantRange: 28 metresDuration: 3 secondsCost: 150 Ultimate Major Vulnerability and a stun. Update 52 puts it back to 175 Ultimate, so Baron Zaudrus matters even more for uptime. |
Scribing
Scribed skill
Goading Throw
Shield Throw · Taunt / Sage's Remedy / Maim
- Cast time
- Instant
- Target
- Enemy
- Range
- 28 metres
- Cost
- 2,538 Stamina
Focus script: Deals 2,145 Physical Damage to an enemy and taunts them for 15 seconds.
Signature script: Heals you for 2,591 Health on return, scaling off your Max Health.
Affix script: Afflicts the enemy with Major Maim for 10 seconds, reducing damage done by 10%.
Goading Throw: a 28m taunt that heals you when the shield comes back and puts Major Maim on the boss for 10 seconds, so the boss deals 10% less damage.
Scribed skill
Warding Contingency
Ulfsild's Contingency · Damage Shield / Gladiator's Tenacity / Intellect and Endurance
- Cast time
- Instant
- Target
- Self
- Duration
- 22 seconds
- Cost
- 2,808 Magicka
Focus script: Grants a damage shield to you and your allies that absorbs 5,622 damage for 8 seconds, scaling off the higher of your Max Health or Magicka and capped at 55% of your Max Health.
Signature script: Reduces damage taken by 8% for 8 seconds.
Affix script: Grants Minor Intellect and Minor Endurance for 22 seconds, increasing Magicka and Stamina Recovery by 15%.
Gladiator's Tenacity is 8% damage reduction for 8 seconds. Take the Resolve affix instead if nothing else gives you Minor Resolve.
Scribed skill
Magical Trample
Trample · Magic Damage / Assassin's Misery / Heroism
- Cast time
- 1.5 seconds
- Target
- Area
- Radius
- 5 metres
- Duration
- 2 seconds
- Cost
- 3,046 Magicka
Focus script: Deals 6,233 Magic Damage to all enemies.
Signature script: Afflicts enemies with the Concussion, Sundered, and Hemorrhaging status effects.
Affix script: Grants you Major Heroism for 10 seconds, generating 3 Ultimate every 1.5 seconds.
Major Heroism generates Ultimate for Colossus, and Assassin's Misery applies Concussion, Sundered and Hemorrhaging, so every cast feeds Baron Zaudrus. Without Baron Zaudrus, take Thief's Swiftness for a speed zone instead. If you want more survival than Ultimate, the Protection affix gives you Major Protection for 10 seconds instead.
Scribed skill
Leashing Soul
Wield Soul · Pull / Druid's Resurgence / Cowardice
- Cast time
- Instant
- Target
- Enemy
- Range
- 22 metres
- Cost
- 4,234 Magicka
Focus script: Deals 2,803 Magic Damage to an enemy, pulls them to you, and taunts them for 16 seconds if they are not already taunted.
Signature script: Restores 600 Magicka and 600 Stamina.
Affix script: Afflicts the enemy with Major Cowardice for 10 seconds, reducing Weapon and Spell Damage by 430.
Leashing Soul: pulls and taunts the add Streak didn't reach, refunds some resources, and applies Major Cowardice.
Open the Boss setup in the Build Editor to change skills, gear and stats.
Taunt the pack with Unstoppable Brute: since Update 52 it taunts up to six enemies at once. Cast it once you're in the middle, since it snares you for 6 seconds. Pulsar takes Elemental Susceptibility's slot and spreads Chilled over the whole pack. Razor Caltrops replaces Trample for AoE Major Breach.
What this setup brings
| Slot | Skill |
|---|---|
| Front 1 | Siphoning Attacks Siphoning Cast time: InstantCost: 4,000 Health Works from either bar: your damage heals you and restores Magicka and Stamina. |
| Front 2 | Unstoppable Brute Heavy Armor Cast time: InstantDuration: 20 secondsCost: 2,943 Stamina Trash taunt from Update 52: taunts up to 6 enemies that weren't recently taunted, with Major Resolve and 6 seconds of CC immunity. It snares you by 65% while the immunity lasts, so cast it once you're in the pack. |
| Front 3 | Resolving Vigor Assault Cast time: InstantDuration: 5 secondsCost: 2,984 Stamina Self HoT, Minor Resolve and your Powerful Assault trigger. |
| Front 4 | Ulfsild's Contingency Scribed as Warding Contingency Cast time: InstantDuration: 22 secondsCost: 2,808 Magicka Scribed: a shield on your next cast, 8% less damage taken and Minor Intellect and Endurance for sustain. |
| Front 5 | Razor Caltrops Assault Cast time: InstantRange: 28 metresDuration: 10 secondsCost: 2,295 Stamina Trash: AoE Major Breach and a snare on the pack, and a Powerful Assault trigger. |
| Front R | Temporal Guard Psijic Order Cast time: InstantCost: 150 Ultimate Minor Protection while slotted; rewind in emergencies. |
| Back 1 | Pulsar Destruction Staff Cast time: InstantCost: 3,780 Magicka Trash: Chilled on the whole pack for Minor Brittle and Minor Maim, Minor Mangle, and Minor Protection for you. |
| Back 2 | Elemental Blockade Destruction Staff Cast time: InstantDuration: 15 secondsCost: 2,970 Magicka Area Chilled for Minor Maim and Brittle, and more status effects for Baron Zaudrus. |
| Back 3 | Streak Storm Calling Cast time: InstantRange: 15 metresCost: 3,780 Magicka The reason for this variant: close gaps and stun every add along your path for 3 seconds. |
| Back 4 | Wield Soul Scribed as Leashing Soul Cast time: InstantRange: 22 metresCost: 4,234 Magicka Scribed pull for adds, with Major Cowardice. |
| Back 5 | Boundless Storm Storm Calling Cast time: InstantDuration: 30 secondsCost: 2,700 Magicka 30 seconds of Major Resolve, a burst of Major Expedition and AoE damage on the pack. |
| Back R | Glacial Colossus Grave Lord Cast time: InstantRange: 28 metresDuration: 3 secondsCost: 150 Ultimate Major Vulnerability and a stun. Update 52 puts it back to 175 Ultimate, so Baron Zaudrus matters even more for uptime. |
Scribing
Scribed skill
Warding Contingency
Ulfsild's Contingency · Damage Shield / Gladiator's Tenacity / Intellect and Endurance
- Cast time
- Instant
- Target
- Self
- Duration
- 22 seconds
- Cost
- 2,808 Magicka
Focus script: Grants a damage shield to you and your allies that absorbs 5,622 damage for 8 seconds, scaling off the higher of your Max Health or Magicka and capped at 55% of your Max Health.
Signature script: Reduces damage taken by 8% for 8 seconds.
Affix script: Grants Minor Intellect and Minor Endurance for 22 seconds, increasing Magicka and Stamina Recovery by 15%.
Gladiator's Tenacity is 8% damage reduction for 8 seconds. Take the Resolve affix instead if nothing else gives you Minor Resolve.
Scribed skill
Leashing Soul
Wield Soul · Pull / Druid's Resurgence / Cowardice
- Cast time
- Instant
- Target
- Enemy
- Range
- 22 metres
- Cost
- 4,234 Magicka
Focus script: Deals 2,803 Magic Damage to an enemy, pulls them to you, and taunts them for 16 seconds if they are not already taunted.
Signature script: Restores 600 Magicka and 600 Stamina.
Affix script: Afflicts the enemy with Major Cowardice for 10 seconds, reducing Weapon and Spell Damage by 430.
Leashing Soul: pulls and taunts the add Streak didn't reach, refunds some resources, and applies Major Cowardice.
Open the Trash setup in the Build Editor to change skills, gear and stats.
Playing this variant
- Streak through the pack towards the next one. Everything you pass is stunned for 3 seconds while you taunt and drop Elemental Blockade.
- Don't Streak twice within 4 seconds unless you have to, as the second cast costs 33% more.
- Recast Boundless Storm before it runs out; it lasts 30 seconds.
- If the group needs Major Resolve after all, run the Winter's Embrace variant instead.
Flex skills
Swap these in when the fight or your group calls for it.
Draconic Power: swap for Trample if you'd rather have a shield and 8% damage reduction than Major Heroism.
Draconic Power variant: roots a trash pack in place.
Winter's Embrace variant: the other Frost Cloak morph. 30 seconds and Minor Protection for you, but only an 8-metre radius.
AoE Major Breach and Minor Vulnerability on trash packs, in place of Susceptibility.
Storm Calling variant: swap for Streak on projectile-heavy bosses.
Interrupts casters and stuns. Add it on trash if you swap the front bar to Void Bash.
Update 52: no longer a taunt; it pulls up to 6 enemies to you from 22 metres, for 3,213 Stamina. Good for spread-out packs, alongside Leashing Soul for single casters.
Passives
The passives that shape this build. They come with the skill lines, so there's nothing to slot.
Siphoning casts build Ultimate. Every variant keeps Siphoning.
6% Max Magicka and Stamina with a Siphoning skill slotted.
Winter's Embrace variant: resistances for each Winter's Embrace skill slotted.
Draconic Power variant: group Minor Brutality from every Draconic Power cast.
Storm Calling variant: Health, Magicka and Stamina Recovery, always on.
20% more damage blocked with your shield on the front bar.
6% Max Health, Magicka and Stamina, since your gear has all three armour weights.
Health Recovery and a little Magicka and Stamina from each Heavy Armor piece when you take damage.
Gear
The same sets on both bars for bosses and trash, apart from the Trash body swap. Powerful Assault stays on the front bar because the Draconic Power and Storm Calling variants cast Resolving Vigor from there, and Void Bash would break the 5-piece bonus on that bar.
Pick a set for each block. The build's recommended gear is selected to start with.
Buffs and debuffs with this gear
Gold entries come from your gear; the rest come from your skills and passives.
Slots
| Slot | Set | Trait |
|---|---|---|
| Head | Baron Zaudrus Medium (monster) | Sturdy |
| Shoulders | Baron Zaudrus Light (monster) | Sturdy |
| Chest | Lucent Echoes Heavy | Sturdy / Reinforced |
| Hands | Lucent Echoes Heavy | Sturdy |
| Waist | Lucent Echoes Heavy | Sturdy |
| Legs | Lucent Echoes Heavy | Sturdy / Reinforced |
| Feet | Lucent Echoes Heavy | Sturdy / Reinforced |
| Neck | Powerful Assault Jewellery | Infused |
| Ring 1 | Powerful Assault Jewellery | Infused |
| Ring 2 | Powerful Assault Jewellery | Infused |
| Front: main hand | Powerful Assault One-handed sword | Infused |
| Front: off hand | Powerful Assault Shield | Sturdy |
| Back bar | Powerful Assault Ice staff (two-handed) | Infused |
Sturdy and Divines are interchangeable on armour. Tri-Stat glyphs on jewellery are a fine swap if you need more resources.
What the sets do
2 pieces · The Cauldron (veteran) + Undaunted chest
- (1 item)Adds 548 Max Stamina, 548 Max Magicka and 603 Max Health.
- (2 items)Applying a status effect to an enemy grants a stack of Zaudrus's Ambition for 10 seconds, up to 3. At 3 stacks they are removed and you gain 4 Ultimate.
5 pieces · Lucent Citadel (Gold Road); perfected on veteran
- (2 items)Adds 4% Healing Taken.
- (3 items)Gain Minor Aegis, reducing damage taken from monsters by 5%.
- (4 items)Adds 1206 Max Health.
- (5 perfected)Adds 1206 Max Health.
- (5 items)While you are above 50% Health, group members within 28m who aren't wearing Lucent Echoes gain 11% Critical Damage and Critical Healing. At 50% Health or below, you take 20% less damage from monsters.
Lucent Echoes becomes Turning Tide for short pulls: block, then bash, to cleave the pack and give it Major Vulnerability. Powerful Assault stays, triggered by Razor Caltrops. The back-bar ice staff takes the Charged trait so Pulsar almost always applies Chilled, and the jewellery goes Swift for running between packs.
Pick a set for each block. The build's recommended gear is selected to start with.
Buffs and debuffs with this gear
Gold entries come from your gear; the rest come from your skills and passives.
Slots
| Slot | Set | Trait |
|---|---|---|
| Head | Baron Zaudrus Medium (monster) | Sturdy |
| Shoulders | Baron Zaudrus Light (monster) | Sturdy |
| Chest | Turning Tide Heavy | Sturdy / Reinforced |
| Hands | Turning Tide Heavy | Sturdy |
| Waist | Turning Tide Heavy | Sturdy |
| Legs | Turning Tide Heavy | Sturdy / Reinforced |
| Feet | Turning Tide Heavy | Sturdy / Reinforced |
| Neck | Powerful Assault Jewellery | Swift |
| Ring 1 | Powerful Assault Jewellery | Swift |
| Ring 2 | Powerful Assault Jewellery | Swift |
| Front: main hand | Powerful Assault One-handed sword | Infused |
| Front: off hand | Powerful Assault Shield | Sturdy |
| Back bar | Powerful Assault Ice staff (two-handed) | Charged |
Sturdy and Divines are interchangeable on armour. Tri-Stat glyphs on jewellery are a fine swap if you need more resources.
What the sets do
2 pieces · The Cauldron (veteran) + Undaunted chest
- (1 item)Adds 548 Max Stamina, 548 Max Magicka and 603 Max Health.
- (2 items)Applying a status effect to an enemy grants a stack of Zaudrus's Ambition for 10 seconds, up to 3. At 3 stacks they are removed and you gain 4 Ultimate.
5 pieces · Shipwright's Regret (Ascending Tide)
- (2 items)Adds 1206 Max Health.
- (3 items)Adds 1096 Max Stamina.
- (4 items)Adds 1206 Max Health.
- (5 items)When you Block, your next Bash within 10 seconds deals 2223 Magic damage to up to 6 enemies in a 5 by 10 meter line and applies Major Vulnerability for 10 seconds. Scales off Max Health. Once every 15 seconds.
Alternative sets
Single-boss body swap, paired with Baron Zaudrus.
Group Major Force on every Ultimate, since there's no Ink-Scribe's Verve here.
Armor shred every time you apply a buff.
Pair with Nazaray to stretch your Major Vulnerability.
Champion Points
Slottable stars only. Spend passive points in each tree along the path to these stars.
- Ironclad
Less damage from direct attacks, which covers most boss mechanics.
- Duelist's Rebuff
Less damage from single-target hits.
- Bulwark
Free Armor with a shield or frost staff. Swap for Enduring Resolve at the armour cap.
- Focused Mending
Stronger single-target heals, which boosts your own self-heals and Goading Throw's heal.
- Boundless Vitality
Max Health scales your heals and shields.
- Fortified
Armor until you hit the cap.
- Rejuvenation
General sustain.
- Celerity
Movement speed for trash routes.
- Steed's Blessing
Run between pulls faster.
- Gifted Rider
Faster mount.
Good swaps
Less AoE damage taken. Swap it in for Focused Mending on fights where the damage is mostly area attacks.
Less damage over time. Swap it in for Bulwark once you're at the armour cap, or for fights that are mostly damage over time.
Race
Max Health, Armor and Ultimate whenever you take damage.
Mundus
Magicka Recovery, since most of a tank's casts cost Magicka.
- below the armour capThe Lady
Adds Armor. Take it over The Atronach while your gear and CP leave you short of the armour cap.
Attributes
Max Health is what every heal and shield you cast scales from. Food, mundus and Reduce Spell Cost jewellery cover your Magicka and Stamina. Keep Max Stamina above Max Magicka, though: the Combustion synergy restores whichever is higher, and you want it to be Stamina. If passives or sets push your Magicka up, put just enough points into Stamina to stay ahead and the rest into Health.
Food
- defaultJewels of Misrule
Max Health with Magicka and Stamina Recovery, at a fraction of the price of Bear Haunch.
Adds Health Recovery on top, so it's slightly better, but it costs much more.
Potions
Tri-stat: restores Health, Magicka and Stamina at once.
- situationalHeroism potion
Minor Heroism for more Ultimate, when your resources hold up without tri-stats.
Gameplay
- 1Taunt the boss with Shield Throw (Goading Throw) and recast it every 10 seconds to keep Major Maim up. On trash, taunt the whole pack with Unstoppable Brute once you're in it: it holds up to six enemies, but snares you for 6 seconds.
- 2Keep Elemental Susceptibility on the boss and Elemental Blockade under it so status effects keep feeding Baron Zaudrus.
- 3Cast Glacial Colossus when the DPS burn, and call it out.
- 4Cast Trample or Resolving Vigor every 15 seconds or so to keep Powerful Assault on the group.
- 5Use Trample on cooldown for Major Heroism. On Winter's Embrace and Storm Calling, keep Ulfsild's Contingency primed before big hits.
- 6Stay above 50% Health for Lucent Echoes. Block heavy attacks rather than dodging.
FAQ
What does the subclass tank bring to the group?
On bosses it gives the group 2 buffs, including Major Resolve, and puts 8 debuffs, including Major Vulnerability, Major Breach, Major Cowardice and Major Maim on the boss. The full list is under Overview.
What's the difference between the Boss and Trash setups?
Bosses taunt with the scribed Shield Throw (Goading Throw) for its heal and Major Maim. Trash taunts the whole pack with Unstoppable Brute and swaps in skills and gear for packs of adds.
Which subclass variant should I pick?
Winter's Embrace is the default because it gives the group Major Resolve. Pick Draconic Power for group Minor Brutality and Minor Courage, or Storm Calling for Streak and fast, stun-heavy dungeon pulls.