Psijic Pages

Subclass Tank

Siphoning and Grave Lord with your choice of Winter's Embrace, Draconic Power or Storm Calling, plus scribed taunt, pull and shields. Works on almost any class.

Update 52 (PTS)PvE · TankSubclassedAdvancedLast reviewed 2026-10-27

Update 52 (PTS) version

This page is the Update 52 version of this tank build. Update 52 is on the PTS until January 19, 2027, so numbers can still move. Skill and set tooltips still show the live Update 51 text; hover one that changes to see what's new. For what works in game today, switch to Update 51 in the version picker (top right, or in the menu on phones). The full list is in the Update 52 patch notes.

Overview

Subclassing lets you swap up to two of your three class skill lines for lines from other classes. Every version of this build keeps two lines. Nightblade's Siphoning gives sustain through Siphoning Attacks. Necromancer's Grave Lord brings Glacial Colossus, the strongest Major Vulnerability in the game. Update 52 puts it back to 175 Ultimate.

The third line is your choice, and each has its own bars under Skills. Warden's Winter's Embrace gives the group Major Resolve and is the default. Dragonknight's Draconic Power brings group Minor Brutality and Minor Courage. Sorcerer's Storm Calling brings Streak for fast, stun-heavy dungeon pulls.

Scribing fills the gaps the class lines leave. Wield Soul is the pull in every variant, and Trample gives you Major Heroism. The Draconic Power variant adds Shield Throw for its Major Resolve, and Winter's Embrace and Storm Calling add Ulfsild's Contingency for a shield with damage reduction. Each variant lists the exact scripts. The taunt is the scribed Shield Throw (Goading Throw) on bosses and Unstoppable Brute on trash, and no variant slots a second skill that does the same job.

You must keep at least one of your own class lines. A class that owns one of the lines in your chosen trio runs it exactly as written. Every other class keeps its best tank line in place of the one that fits worst (see Choosing your lines below).

Strengths

  • Works on almost any class, so you can tank on your favourite character.
  • Three line combinations, from a group-buff trial setup to a fast dungeon setup.
  • Effortless sustain from Siphoning, with Baron Zaudrus turning status effects into Ultimate.

Weaknesses

  • Subclassing turns off Class Mastery entirely, so a pure-class tank is still stronger in a good group.
  • Borrowed skill lines have to be levelled from scratch, and the scribed skills need their grimoires and scripts.
  • Less burst self-protection than a pure Arcanist or Necromancer.

Buffs and debuffs you bring on bosses

What changes in Update 52

Update 52 is on the PTS (patch 12.2.0, from 26 October 2026) and goes live on 19 January 2027. This version follows the first PTS week, so numbers can still move. Skill and set tooltips on this page still show the live Update 51 text.

Class. Glacial Colossus goes back to 175 Ultimate and hits 75% harder on monsters that already have Major Vulnerability, but its Major Vulnerability drops to 12 seconds (from 17). The Draconic Power variant's World in Ruin passive now adds 10% damage.

Trash taunt. Unstoppable and both its morphs (Heavy Armor) now taunt up to six enemies that weren't taunted in the last 7 seconds, so Unstoppable Brute takes Inner Rage's slot in the Trash setup. It still gives Major Resolve and 6 seconds of CC immunity, but snares you by 65% while that lasts, and it costs Stamina. Inner Beast no longer taunts: it pulls up to six enemies, from 22 metres (down from 28) for 3,213 Stamina, which makes it a flex pick for spread-out packs. The Tormentor set now taunts every enemy it damages. The Taunt script taunts six enemies only on Goading Smash and Goading Vault, which need a two-hander or a bow; Goading Throw stays single-target, so the Boss setup doesn't change.

More damage for tanky builds. Juggernaut, Deadly Bash and the Cutting Defense star now add damage done to monsters when your Health and Armor outweigh your damage stats. A typical tank gets about 20% from Deadly Bash alone. Nothing to slot: the gear you already wear turns it on. Defensive Stance's block bonus, which wasn't applying, is fixed.

Gear to watch. Perfected Void Bash now gives Armor instead of Max Health. The Infused armour trait goes up to 40% and Impenetrable to 165. Gaze of Sithis raises your Armor cap by 13,200, and Dov-rha Sabatons, Knight-errant and Glorious Defender are reworked for shield tanks. The gear table stays as written until PTS numbers settle.

Choosing your lines

The rules: you can replace up to two of your three class skill lines with lines from other classes, and no more than one line from any other class. Lines come whole; you can't pick single skills. Subclassing disables Class Mastery.

Start from Winter's Embrace and Siphoning. Group Major Resolve from Expansive Frost Cloak and the sustain from Siphoning Attacks are what every subclass tank needs most, so every class keeps both and only the third line changes. Drop Siphoning only once a fight is easy for you, and Winter's Embrace only if the other tank already brings Frost Cloak.

Nightblade, Necromancer or Warden: you own one of the three lines, so run the Winter's Embrace variant exactly as written.

Dragonknight: keep Ardent Flame in place of Siphoning, since Heart of Flame covers sustain just as well, and run Winter's Embrace and Grave Lord. Standard of Might is a strong back-bar Ultimate if your group has Colossus from someone else.

Sorcerer: keep Daedric Summoning in place of Grave Lord. Hardened Ward is a big shield, Bound Aegis takes your block to the mitigation cap, and the Charged Atronach gives the group Major Berserk. Swap Baron Zaudrus for Archdruid Devyric, since you no longer have Colossus for Major Vulnerability.

Arcanist and Templar: keep your best tank line in place of Grave Lord: Soldier of Apocrypha on Arcanist (Runeguard of Still Waters and group Minor Evasion), Restoring Light on Templar (block mitigation, healing and the Extended Ritual cleanse). Swap Baron Zaudrus for Archdruid Devyric so the group still gets Major Vulnerability.

The Draconic Power and Storm Calling variants are situational alternatives: Draconic Power for groups that lack Minor Brutality and Minor Courage, Storm Calling for fast dungeon pulls. Start with Winter's Embrace.

Why Storm Calling for the Streak variant: Streak's path stun is the best trash control in the Sorcerer kit, and Boundless Storm gives you Major Resolve on the same line. Siphoning stays because Streak's rising cost needs real sustain, and Grave Lord stays because Major Vulnerability is the most valuable thing a tank brings.

Skill Setups

Every tank build has a Boss and a Trash setup. On bosses you taunt with the scribed Shield Throw (Goading Throw) for its heal and Major Maim; on trash Unstoppable Brute taunts the whole pack at once.

Winter's EmbraceSiphoningGrave Lord

The standard Update 51 subclass tank and the default for trials and dungeons. Expansive Frost Cloak gives the whole group Major Resolve, Revealing Flare keeps Major Protection on you just by being slotted, a scribed Ulfsild's Contingency shields you and nearby allies with 8% damage reduction and Minor Resolve, Reviving Barrier shields and heals the group, and Polar Wind is your burst heal. The Winter's Embrace passives add Armor and block mitigation.

Taunt with Shield Throw scribed as Goading Throw instead of Inner Rage. It heals you each time the shield comes back and keeps Major Maim on the boss, so the boss hits 10% softer. Inner Rage's Radiate synergy is lost, which matters less on one target.

What this setup brings

Front bar

One hand & shield · Powerful Assault

Siphoning Attacks1
Shield Throw2
Polar Wind3
Ulfsild's Contingency4
Revealing Flare5
Reviving BarrierR

Back bar

Ice staff · Powerful Assault

Elemental Susceptibility1
Elemental Blockade2
Trample3
Wield Soul4
Expansive Frost Cloak5
Glacial ColossusR
SlotSkill
Front 1Siphoning Attacks

Siphoning

Cast time: InstantCost: 4,000 Health

Works from either bar: your damage heals you and restores Magicka and Stamina.

Front 2Shield Throw

Scribed as Goading Throw

Cast time: InstantRange: 28 metresCost: 2,538 Stamina

Scribed as Goading Throw: your boss taunt. It heals you on return and keeps Major Maim on the boss. Recast it every 10 seconds.

Front 3Polar Wind

Winter's Embrace

Cast time: InstantDuration: 10 secondsCost: 4,320 Magicka

Burst heal for you and an ally, then a heal over time. Scales with Max Health.

Front 4Ulfsild's Contingency

Scribed as Warding Contingency

Cast time: InstantDuration: 22 secondsCost: 2,808 Magicka

Scribed: a shield for you and nearby allies, 8% less damage taken, and Minor Resolve.

Front 5Revealing Flare

Support

Cast time: InstantRange: 28 metresDuration: 5 secondsCost: 5,130 Magicka

Major Protection (10% less damage taken) just for having it slotted. You never need to cast it.

Front RReviving Barrier

Support

Cast time: InstantDuration: 30 secondsCost: 250 Ultimate

Shields you and nearby group members for 30 seconds and heals them over 15 seconds.

Back 1Elemental Susceptibility

Destruction Staff

Cast time: InstantRange: 35 metresDuration: 30 secondsCost: 3,240 Magicka

Boss Major Breach; its Chilled and Concussion add Minor Maim, Brittle and Vulnerability, and feed Baron Zaudrus.

Back 2Elemental Blockade

Destruction Staff

Cast time: InstantDuration: 15 secondsCost: 2,970 Magicka

Area Chilled for Minor Maim and Brittle, and more status effects for Baron Zaudrus.

Back 3Trample

Scribed as Magical Trample

Cast time: 1.5 secondsDuration: 2 secondsCost: 3,046 Magicka

Scribed: Major Heroism for Ultimate, three status effects to feed Baron Zaudrus, and a Powerful Assault trigger.

Back 4Wield Soul

Scribed as Leashing Soul

Cast time: InstantRange: 22 metresCost: 4,234 Magicka

Scribed pull for adds, with Major Cowardice.

Back 5Expansive Frost Cloak

Winter's Embrace

Cast time: InstantDuration: 20 secondsCost: 2,430 Magicka

The main reason to take Winter's Embrace: Major Resolve for you and your group across 36 metres.

Back RGlacial Colossus

Grave Lord

Cast time: InstantRange: 28 metresDuration: 3 secondsCost: 150 Ultimate

Major Vulnerability and a stun. Update 52 puts it back to 175 Ultimate, so Baron Zaudrus matters even more for uptime.

Scribing

Scribed skill

Goading Throw

Shield Throw · Taunt / Sage's Remedy / Maim

Cast time
Instant
Target
Enemy
Range
28 metres
Cost
2,538 Stamina
Taunt

Focus script: Deals 2,145 Physical Damage to an enemy and taunts them for 15 seconds.

Sage's Remedy

Signature script: Heals you for 2,591 Health on return, scaling off your Max Health.

Maim

Affix script: Afflicts the enemy with Major Maim for 10 seconds, reducing damage done by 10%.

Goading Throw: a 28m taunt that heals you when the shield comes back and puts Major Maim on the boss for 10 seconds, so the boss deals 10% less damage.

Scribed skill

Magical Trample

Trample · Magic Damage / Assassin's Misery / Heroism

Cast time
1.5 seconds
Target
Area
Radius
5 metres
Duration
2 seconds
Cost
3,046 Magicka
Magic Damage

Focus script: Deals 6,233 Magic Damage to all enemies.

Assassin's Misery

Signature script: Afflicts enemies with the Concussion, Sundered, and Hemorrhaging status effects.

Heroism

Affix script: Grants you Major Heroism for 10 seconds, generating 3 Ultimate every 1.5 seconds.

Major Heroism generates Ultimate for Colossus. Revealing Flare already covers Major Protection, so don't take the Protection affix here.

Scribed skill

Warding Contingency

Ulfsild's Contingency · Damage Shield / Gladiator's Tenacity / Resolve

Cast time
Instant
Target
Self
Duration
22 seconds
Cost
2,808 Magicka
Damage Shield

Focus script: Grants a damage shield to you and your allies that absorbs 5,622 damage for 8 seconds, scaling off the higher of your Max Health or Magicka and capped at 55% of your Max Health.

Gladiator's Tenacity

Signature script: Reduces damage taken by 8% for 8 seconds.

Resolve

Affix script: Grants Minor Resolve for 22 seconds, increasing Physical and Spell Resistance by 2,974.

Warding Contingency: a shield for you and nearby allies on your next cast, Gladiator's Tenacity for 8% less damage taken for 8 seconds, and Minor Resolve for 22 seconds.

Scribed skill

Leashing Soul

Wield Soul · Pull / Druid's Resurgence / Cowardice

Cast time
Instant
Target
Enemy
Range
22 metres
Cost
4,234 Magicka
Pull

Focus script: Deals 2,803 Magic Damage to an enemy, pulls them to you, and taunts them for 16 seconds if they are not already taunted.

Druid's Resurgence

Signature script: Restores 600 Magicka and 600 Stamina.

Cowardice

Affix script: Afflicts the enemy with Major Cowardice for 10 seconds, reducing Weapon and Spell Damage by 430.

Leashing Soul: pulls and taunts an add, refunds 600 Magicka and Stamina, and applies Major Cowardice.

Open the Boss setup in the Build Editor to change skills, gear and stats.

Taunt the pack with Unstoppable Brute: since Update 52 it taunts up to six enemies at once. Cast it once you're in the middle, since it snares you for 6 seconds. Pulsar takes Elemental Susceptibility's slot and spreads Chilled over the whole pack. Razor Caltrops replaces Trample for AoE Major Breach.

What this setup brings

Front bar

One hand & shield · Powerful Assault

Siphoning Attacks1
Unstoppable Brute2
Polar Wind3
Ulfsild's Contingency4
Revealing Flare5
Reviving BarrierR

Back bar

Ice staff · Powerful Assault

Pulsar1
Elemental Blockade2
Razor Caltrops3
Wield Soul4
Expansive Frost Cloak5
Glacial ColossusR
SlotSkill
Front 1Siphoning Attacks

Siphoning

Cast time: InstantCost: 4,000 Health

Works from either bar: your damage heals you and restores Magicka and Stamina.

Front 2Unstoppable Brute

Heavy Armor

Cast time: InstantDuration: 20 secondsCost: 2,943 Stamina

Trash taunt from Update 52: taunts up to 6 enemies that weren't recently taunted, with Major Resolve and 6 seconds of CC immunity. It snares you by 65% while the immunity lasts, so cast it once you're in the pack.

Front 3Polar Wind

Winter's Embrace

Cast time: InstantDuration: 10 secondsCost: 4,320 Magicka

Burst heal for you and an ally, then a heal over time. Scales with Max Health.

Front 4Ulfsild's Contingency

Scribed as Warding Contingency

Cast time: InstantDuration: 22 secondsCost: 2,808 Magicka

Scribed: a shield for you and nearby allies, 8% less damage taken, and Minor Resolve.

Front 5Revealing Flare

Support

Cast time: InstantRange: 28 metresDuration: 5 secondsCost: 5,130 Magicka

Major Protection (10% less damage taken) just for having it slotted. You never need to cast it.

Front RReviving Barrier

Support

Cast time: InstantDuration: 30 secondsCost: 250 Ultimate

Shields you and nearby group members for 30 seconds and heals them over 15 seconds.

Back 1Pulsar

Destruction Staff

Cast time: InstantCost: 3,780 Magicka

Trash: Chilled on the whole pack for Minor Brittle and Minor Maim, Minor Mangle, and Minor Protection for you.

Back 2Elemental Blockade

Destruction Staff

Cast time: InstantDuration: 15 secondsCost: 2,970 Magicka

Area Chilled for Minor Maim and Brittle, and more status effects for Baron Zaudrus.

Back 3Razor Caltrops

Assault

Cast time: InstantRange: 28 metresDuration: 10 secondsCost: 2,295 Stamina

Trash: AoE Major Breach and a snare on the pack, and a Powerful Assault trigger.

Back 4Wield Soul

Scribed as Leashing Soul

Cast time: InstantRange: 22 metresCost: 4,234 Magicka

Scribed pull for adds, with Major Cowardice.

Back 5Expansive Frost Cloak

Winter's Embrace

Cast time: InstantDuration: 20 secondsCost: 2,430 Magicka

The main reason to take Winter's Embrace: Major Resolve for you and your group across 36 metres.

Back RGlacial Colossus

Grave Lord

Cast time: InstantRange: 28 metresDuration: 3 secondsCost: 150 Ultimate

Major Vulnerability and a stun. Update 52 puts it back to 175 Ultimate, so Baron Zaudrus matters even more for uptime.

Scribing

Scribed skill

Warding Contingency

Ulfsild's Contingency · Damage Shield / Gladiator's Tenacity / Resolve

Cast time
Instant
Target
Self
Duration
22 seconds
Cost
2,808 Magicka
Damage Shield

Focus script: Grants a damage shield to you and your allies that absorbs 5,622 damage for 8 seconds, scaling off the higher of your Max Health or Magicka and capped at 55% of your Max Health.

Gladiator's Tenacity

Signature script: Reduces damage taken by 8% for 8 seconds.

Resolve

Affix script: Grants Minor Resolve for 22 seconds, increasing Physical and Spell Resistance by 2,974.

Warding Contingency: a shield for you and nearby allies on your next cast, Gladiator's Tenacity for 8% less damage taken for 8 seconds, and Minor Resolve for 22 seconds.

Scribed skill

Leashing Soul

Wield Soul · Pull / Druid's Resurgence / Cowardice

Cast time
Instant
Target
Enemy
Range
22 metres
Cost
4,234 Magicka
Pull

Focus script: Deals 2,803 Magic Damage to an enemy, pulls them to you, and taunts them for 16 seconds if they are not already taunted.

Druid's Resurgence

Signature script: Restores 600 Magicka and 600 Stamina.

Cowardice

Affix script: Afflicts the enemy with Major Cowardice for 10 seconds, reducing Weapon and Spell Damage by 430.

Leashing Soul: pulls and taunts an add, refunds 600 Magicka and Stamina, and applies Major Cowardice.

Open the Trash setup in the Build Editor to change skills, gear and stats.

Playing this variant

Draconic PowerSiphoningGrave Lord

Trades group Major Resolve for group damage and defence buffs. Every Draconic Power cast gives the group Minor Brutality through Elder Dragon, Blood of the Elder Dragon adds group healing and Minor Courage, Protect the Brood adds group Minor Protection, and Burnished Scales makes your blocks 10% stronger. The scribed Wield Soul stays your only pull. Draconic Power has no Major Resolve, so a scribed Shield Throw gives you yours on trash, and the scribed pull takes over on bosses.

Goading Throw (Shield Throw) is your boss taunt, and only one Shield Throw can be slotted, so Magical Throw comes off. Major Resolve moves to the pull: Wield Soul takes the Resolve affix instead of Cowardice. The freed front slot gets Revealing Flare for Major Protection. The boss loses Major Cowardice but gets Major Maim.

What this setup brings

Front bar

One hand & shield · Powerful Assault

Siphoning Attacks1
Shield Throw2
Resolving Vigor3
Protect the Brood4
Revealing Flare5
Aggressive HornR

Back bar

Ice staff · Powerful Assault

Elemental Susceptibility1
Elemental Blockade2
Trample3
Wield Soul4
Blood of the Elder Dragon5
Glacial ColossusR
SlotSkill
Front 1Siphoning Attacks

Siphoning

Cast time: InstantCost: 4,000 Health

Works from either bar: your damage heals you and restores Magicka and Stamina.

Front 2Shield Throw

Scribed as Goading Throw

Cast time: InstantRange: 28 metresCost: 2,538 Stamina

Scribed as Goading Throw: your boss taunt. It heals you on return and keeps Major Maim on the boss. Recast it every 10 seconds.

Front 3Resolving Vigor

Assault

Cast time: InstantDuration: 5 secondsCost: 2,984 Stamina

Self HoT, Minor Resolve and your Powerful Assault trigger.

Front 4Protect the Brood

Draconic Power

Cast time: InstantDuration: 6 secondsCost: 4,050 Magicka

Group Minor Protection for 20s and less projectile damage.

Front 5Revealing Flare

Support

Cast time: InstantRange: 28 metresDuration: 5 secondsCost: 5,130 Magicka

Major Protection (10% less damage taken) just for having it slotted. You never need to cast it.

Front RAggressive Horn

Assault

Cast time: InstantDuration: 30 secondsCost: 250 Ultimate

Group Major Force, and an Assault cast for Powerful Assault.

Back 1Elemental Susceptibility

Destruction Staff

Cast time: InstantRange: 35 metresDuration: 30 secondsCost: 3,240 Magicka

Boss Major Breach; its Chilled and Concussion add Minor Maim, Brittle and Vulnerability, and feed Baron Zaudrus.

Back 2Elemental Blockade

Destruction Staff

Cast time: InstantDuration: 15 secondsCost: 2,970 Magicka

Area Chilled for Minor Maim and Brittle, and more status effects for Baron Zaudrus.

Back 3Trample

Scribed as Magical Trample

Cast time: 1.5 secondsDuration: 2 secondsCost: 3,046 Magicka

Scribed: Major Heroism for Ultimate, three status effects to feed Baron Zaudrus, and a Powerful Assault trigger.

Back 4Wield Soul

Scribed as Leashing Soul

Cast time: InstantRange: 22 metresCost: 4,234 Magicka

Scribed with the Resolve affix on bosses: the pull now gives you Major Resolve for 10 seconds.

Back 5Blood of the Elder Dragon

Draconic Power

Cast time: InstantDuration: 20 secondsCost: 4,320 Magicka

Heals you and nearby allies, with Major Fortitude and group Minor Courage.

Back RGlacial Colossus

Grave Lord

Cast time: InstantRange: 28 metresDuration: 3 secondsCost: 150 Ultimate

Major Vulnerability and a stun. Update 52 puts it back to 175 Ultimate, so Baron Zaudrus matters even more for uptime.

Scribing

Scribed skill

Goading Throw

Shield Throw · Taunt / Sage's Remedy / Maim

Cast time
Instant
Target
Enemy
Range
28 metres
Cost
2,538 Stamina
Taunt

Focus script: Deals 2,145 Physical Damage to an enemy and taunts them for 15 seconds.

Sage's Remedy

Signature script: Heals you for 2,591 Health on return, scaling off your Max Health.

Maim

Affix script: Afflicts the enemy with Major Maim for 10 seconds, reducing damage done by 10%.

Goading Throw: a 28m taunt that heals you when the shield comes back and puts Major Maim on the boss for 10 seconds, so the boss deals 10% less damage.

Scribed skill

Leashing Soul

Wield Soul · Pull / Druid's Resurgence / Resolve

Cast time
Instant
Target
Enemy
Range
22 metres
Cost
4,234 Magicka
Pull

Focus script: Deals 2,803 Magic Damage to an enemy, pulls them to you, and taunts them for 16 seconds if they are not already taunted.

Druid's Resurgence

Signature script: Restores 600 Magicka and 600 Stamina.

Resolve

Affix script: Grants Major Resolve for 10 seconds, increasing Physical and Spell Resistance by 5,984.

Leashing Soul with the Resolve affix: pulls and taunts an add, refunds 600 Magicka and Stamina, and gives you Major Resolve for 10 seconds. Recast it on the boss to keep Resolve up.

Scribed skill

Magical Trample

Trample · Magic Damage / Assassin's Misery / Heroism

Cast time
1.5 seconds
Target
Area
Radius
5 metres
Duration
2 seconds
Cost
3,046 Magicka
Magic Damage

Focus script: Deals 6,233 Magic Damage to all enemies.

Assassin's Misery

Signature script: Afflicts enemies with the Concussion, Sundered, and Hemorrhaging status effects.

Heroism

Affix script: Grants you Major Heroism for 10 seconds, generating 3 Ultimate every 1.5 seconds.

Major Heroism generates Ultimate for Colossus, and Assassin's Misery applies Concussion, Sundered and Hemorrhaging, so every cast feeds Baron Zaudrus. Without Baron Zaudrus, take Thief's Swiftness for a speed zone instead. If you want more survival than Ultimate, the Protection affix gives you Major Protection for 10 seconds instead.

Open the Boss setup in the Build Editor to change skills, gear and stats.

Taunt the pack with Unstoppable Brute: since Update 52 it taunts up to six enemies at once. Cast it once you're in the middle, since it snares you for 6 seconds. Pulsar takes Elemental Susceptibility's slot and spreads Chilled over the whole pack. Razor Caltrops replaces Trample for AoE Major Breach.

What this setup brings

Front bar

One hand & shield · Powerful Assault

Siphoning Attacks1
Unstoppable Brute2
Resolving Vigor3
Protect the Brood4
Shield Throw5
Aggressive HornR

Back bar

Ice staff · Powerful Assault

Pulsar1
Elemental Blockade2
Razor Caltrops3
Wield Soul4
Blood of the Elder Dragon5
Glacial ColossusR
SlotSkill
Front 1Siphoning Attacks

Siphoning

Cast time: InstantCost: 4,000 Health

Works from either bar: your damage heals you and restores Magicka and Stamina.

Front 2Unstoppable Brute

Heavy Armor

Cast time: InstantDuration: 20 secondsCost: 2,943 Stamina

Trash taunt from Update 52: taunts up to 6 enemies that weren't recently taunted, with Major Resolve and 6 seconds of CC immunity. It snares you by 65% while the immunity lasts, so cast it once you're in the pack.

Front 3Resolving Vigor

Assault

Cast time: InstantDuration: 5 secondsCost: 2,984 Stamina

Self HoT, Minor Resolve and your Powerful Assault trigger.

Front 4Protect the Brood

Draconic Power

Cast time: InstantDuration: 6 secondsCost: 4,050 Magicka

Group Minor Protection for 20s and less projectile damage.

Front 5Shield Throw

Scribed as Magical Throw

Cast time: InstantRange: 28 metresCost: 2,646 Magicka

Scribed with the Resolve affix: your Major Resolve, since Draconic Power has none. It needs a shield equipped, so it lives on the front bar.

Front RAggressive Horn

Assault

Cast time: InstantDuration: 30 secondsCost: 250 Ultimate

Group Major Force, and an Assault cast for Powerful Assault.

Back 1Pulsar

Destruction Staff

Cast time: InstantCost: 3,780 Magicka

Trash: Chilled on the whole pack for Minor Brittle and Minor Maim, Minor Mangle, and Minor Protection for you.

Back 2Elemental Blockade

Destruction Staff

Cast time: InstantDuration: 15 secondsCost: 2,970 Magicka

Area Chilled for Minor Maim and Brittle, and more status effects for Baron Zaudrus.

Back 3Razor Caltrops

Assault

Cast time: InstantRange: 28 metresDuration: 10 secondsCost: 2,295 Stamina

Trash: AoE Major Breach and a snare on the pack, and a Powerful Assault trigger.

Back 4Wield Soul

Scribed as Leashing Soul

Cast time: InstantRange: 22 metresCost: 4,234 Magicka

Scribed pull for adds, with Major Cowardice.

Back 5Blood of the Elder Dragon

Draconic Power

Cast time: InstantDuration: 20 secondsCost: 4,320 Magicka

Heals you and nearby allies, with Major Fortitude and group Minor Courage.

Back RGlacial Colossus

Grave Lord

Cast time: InstantRange: 28 metresDuration: 3 secondsCost: 150 Ultimate

Major Vulnerability and a stun. Update 52 puts it back to 175 Ultimate, so Baron Zaudrus matters even more for uptime.

Scribing

Scribed skill

Magical Throw

Shield Throw · Magic Damage / Druid's Resurgence / Resolve

Cast time
Instant
Target
Enemy
Range
28 metres
Cost
2,646 Magicka
Magic Damage

Focus script: Deals 4,290 Magic Damage to an enemy.

Druid's Resurgence

Signature script: Increases your Health, Magicka, and Stamina Recovery by 152 for 10 seconds on return.

Resolve

Affix script: Grants you Major Resolve for 10 seconds on return, increasing Physical and Spell Resistance by 5,948.

Magical Throw: a 28m ranged hit that gives you Major Resolve and extra Health, Magicka and Stamina Recovery for 10 seconds when the shield comes back. Not the Taunt focus, since Inner Rage already taunts.

Scribed skill

Leashing Soul

Wield Soul · Pull / Druid's Resurgence / Cowardice

Cast time
Instant
Target
Enemy
Range
22 metres
Cost
4,234 Magicka
Pull

Focus script: Deals 2,803 Magic Damage to an enemy, pulls them to you, and taunts them for 16 seconds if they are not already taunted.

Druid's Resurgence

Signature script: Restores 600 Magicka and 600 Stamina.

Cowardice

Affix script: Afflicts the enemy with Major Cowardice for 10 seconds, reducing Weapon and Spell Damage by 430.

Leashing Soul: pulls and taunts an add, refunds 600 Magicka and Stamina, and applies Major Cowardice.

Open the Trash setup in the Build Editor to change skills, gear and stats.

Playing this variant

Storm CallingSiphoningGrave Lord

The experimental Streak variant, for dungeons and fast trash pulls. Streak is a gap closer that stuns every add along its path, and Boundless Storm covers your own Major Resolve. Siphoning stays because Streak costs 33% more on each quick recast and Siphoning Attacks pays for it; Capacitor adds a little recovery on top. Grave Lord stays for Major Vulnerability. You give up group Major Resolve and Major Protection, and few tank guides run Storm Calling, so treat it as a niche pick for groups that don't need them.

Taunt with Shield Throw scribed as Goading Throw instead of Inner Rage. It heals you each time the shield comes back and keeps Major Maim on the boss, so the boss hits 10% softer. Inner Rage's Radiate synergy is lost, which matters less on one target.

What this setup brings

Front bar

One hand & shield · Powerful Assault

Siphoning Attacks1
Shield Throw2
Resolving Vigor3
Ulfsild's Contingency4
Trample5
Temporal GuardR

Back bar

Ice staff · Powerful Assault

Elemental Susceptibility1
Elemental Blockade2
Streak3
Wield Soul4
Boundless Storm5
Glacial ColossusR
SlotSkill
Front 1Siphoning Attacks

Siphoning

Cast time: InstantCost: 4,000 Health

Works from either bar: your damage heals you and restores Magicka and Stamina.

Front 2Shield Throw

Scribed as Goading Throw

Cast time: InstantRange: 28 metresCost: 2,538 Stamina

Scribed as Goading Throw: your boss taunt. It heals you on return and keeps Major Maim on the boss. Recast it every 10 seconds.

Front 3Resolving Vigor

Assault

Cast time: InstantDuration: 5 secondsCost: 2,984 Stamina

Self HoT, Minor Resolve and your Powerful Assault trigger.

Front 4Ulfsild's Contingency

Scribed as Warding Contingency

Cast time: InstantDuration: 22 secondsCost: 2,808 Magicka

Scribed: a shield on your next cast, 8% less damage taken and Minor Intellect and Endurance for sustain.

Front 5Trample

Scribed as Magical Trample

Cast time: 1.5 secondsDuration: 2 secondsCost: 3,046 Magicka

Scribed: Major Heroism for Ultimate, three status effects to feed Baron Zaudrus, and a Powerful Assault trigger.

Front RTemporal Guard

Psijic Order

Cast time: InstantCost: 150 Ultimate

Minor Protection while slotted; rewind in emergencies.

Back 1Elemental Susceptibility

Destruction Staff

Cast time: InstantRange: 35 metresDuration: 30 secondsCost: 3,240 Magicka

Boss Major Breach; its Chilled and Concussion add Minor Maim, Brittle and Vulnerability, and feed Baron Zaudrus.

Back 2Elemental Blockade

Destruction Staff

Cast time: InstantDuration: 15 secondsCost: 2,970 Magicka

Area Chilled for Minor Maim and Brittle, and more status effects for Baron Zaudrus.

Back 3Streak

Storm Calling

Cast time: InstantRange: 15 metresCost: 3,780 Magicka

The reason for this variant: close gaps and stun every add along your path for 3 seconds.

Back 4Wield Soul

Scribed as Leashing Soul

Cast time: InstantRange: 22 metresCost: 4,234 Magicka

Scribed pull for adds, with Major Cowardice.

Back 5Boundless Storm

Storm Calling

Cast time: InstantDuration: 30 secondsCost: 2,700 Magicka

30 seconds of Major Resolve, a burst of Major Expedition and AoE damage on the pack.

Back RGlacial Colossus

Grave Lord

Cast time: InstantRange: 28 metresDuration: 3 secondsCost: 150 Ultimate

Major Vulnerability and a stun. Update 52 puts it back to 175 Ultimate, so Baron Zaudrus matters even more for uptime.

Scribing

Scribed skill

Goading Throw

Shield Throw · Taunt / Sage's Remedy / Maim

Cast time
Instant
Target
Enemy
Range
28 metres
Cost
2,538 Stamina
Taunt

Focus script: Deals 2,145 Physical Damage to an enemy and taunts them for 15 seconds.

Sage's Remedy

Signature script: Heals you for 2,591 Health on return, scaling off your Max Health.

Maim

Affix script: Afflicts the enemy with Major Maim for 10 seconds, reducing damage done by 10%.

Goading Throw: a 28m taunt that heals you when the shield comes back and puts Major Maim on the boss for 10 seconds, so the boss deals 10% less damage.

Scribed skill

Warding Contingency

Ulfsild's Contingency · Damage Shield / Gladiator's Tenacity / Intellect and Endurance

Cast time
Instant
Target
Self
Duration
22 seconds
Cost
2,808 Magicka
Damage Shield

Focus script: Grants a damage shield to you and your allies that absorbs 5,622 damage for 8 seconds, scaling off the higher of your Max Health or Magicka and capped at 55% of your Max Health.

Gladiator's Tenacity

Signature script: Reduces damage taken by 8% for 8 seconds.

Intellect and Endurance

Affix script: Grants Minor Intellect and Minor Endurance for 22 seconds, increasing Magicka and Stamina Recovery by 15%.

Gladiator's Tenacity is 8% damage reduction for 8 seconds. Take the Resolve affix instead if nothing else gives you Minor Resolve.

Scribed skill

Magical Trample

Trample · Magic Damage / Assassin's Misery / Heroism

Cast time
1.5 seconds
Target
Area
Radius
5 metres
Duration
2 seconds
Cost
3,046 Magicka
Magic Damage

Focus script: Deals 6,233 Magic Damage to all enemies.

Assassin's Misery

Signature script: Afflicts enemies with the Concussion, Sundered, and Hemorrhaging status effects.

Heroism

Affix script: Grants you Major Heroism for 10 seconds, generating 3 Ultimate every 1.5 seconds.

Major Heroism generates Ultimate for Colossus, and Assassin's Misery applies Concussion, Sundered and Hemorrhaging, so every cast feeds Baron Zaudrus. Without Baron Zaudrus, take Thief's Swiftness for a speed zone instead. If you want more survival than Ultimate, the Protection affix gives you Major Protection for 10 seconds instead.

Scribed skill

Leashing Soul

Wield Soul · Pull / Druid's Resurgence / Cowardice

Cast time
Instant
Target
Enemy
Range
22 metres
Cost
4,234 Magicka
Pull

Focus script: Deals 2,803 Magic Damage to an enemy, pulls them to you, and taunts them for 16 seconds if they are not already taunted.

Druid's Resurgence

Signature script: Restores 600 Magicka and 600 Stamina.

Cowardice

Affix script: Afflicts the enemy with Major Cowardice for 10 seconds, reducing Weapon and Spell Damage by 430.

Leashing Soul: pulls and taunts the add Streak didn't reach, refunds some resources, and applies Major Cowardice.

Open the Boss setup in the Build Editor to change skills, gear and stats.

Taunt the pack with Unstoppable Brute: since Update 52 it taunts up to six enemies at once. Cast it once you're in the middle, since it snares you for 6 seconds. Pulsar takes Elemental Susceptibility's slot and spreads Chilled over the whole pack. Razor Caltrops replaces Trample for AoE Major Breach.

What this setup brings

Front bar

One hand & shield · Powerful Assault

Siphoning Attacks1
Unstoppable Brute2
Resolving Vigor3
Ulfsild's Contingency4
Razor Caltrops5
Temporal GuardR

Back bar

Ice staff · Powerful Assault

Pulsar1
Elemental Blockade2
Streak3
Wield Soul4
Boundless Storm5
Glacial ColossusR
SlotSkill
Front 1Siphoning Attacks

Siphoning

Cast time: InstantCost: 4,000 Health

Works from either bar: your damage heals you and restores Magicka and Stamina.

Front 2Unstoppable Brute

Heavy Armor

Cast time: InstantDuration: 20 secondsCost: 2,943 Stamina

Trash taunt from Update 52: taunts up to 6 enemies that weren't recently taunted, with Major Resolve and 6 seconds of CC immunity. It snares you by 65% while the immunity lasts, so cast it once you're in the pack.

Front 3Resolving Vigor

Assault

Cast time: InstantDuration: 5 secondsCost: 2,984 Stamina

Self HoT, Minor Resolve and your Powerful Assault trigger.

Front 4Ulfsild's Contingency

Scribed as Warding Contingency

Cast time: InstantDuration: 22 secondsCost: 2,808 Magicka

Scribed: a shield on your next cast, 8% less damage taken and Minor Intellect and Endurance for sustain.

Front 5Razor Caltrops

Assault

Cast time: InstantRange: 28 metresDuration: 10 secondsCost: 2,295 Stamina

Trash: AoE Major Breach and a snare on the pack, and a Powerful Assault trigger.

Front RTemporal Guard

Psijic Order

Cast time: InstantCost: 150 Ultimate

Minor Protection while slotted; rewind in emergencies.

Back 1Pulsar

Destruction Staff

Cast time: InstantCost: 3,780 Magicka

Trash: Chilled on the whole pack for Minor Brittle and Minor Maim, Minor Mangle, and Minor Protection for you.

Back 2Elemental Blockade

Destruction Staff

Cast time: InstantDuration: 15 secondsCost: 2,970 Magicka

Area Chilled for Minor Maim and Brittle, and more status effects for Baron Zaudrus.

Back 3Streak

Storm Calling

Cast time: InstantRange: 15 metresCost: 3,780 Magicka

The reason for this variant: close gaps and stun every add along your path for 3 seconds.

Back 4Wield Soul

Scribed as Leashing Soul

Cast time: InstantRange: 22 metresCost: 4,234 Magicka

Scribed pull for adds, with Major Cowardice.

Back 5Boundless Storm

Storm Calling

Cast time: InstantDuration: 30 secondsCost: 2,700 Magicka

30 seconds of Major Resolve, a burst of Major Expedition and AoE damage on the pack.

Back RGlacial Colossus

Grave Lord

Cast time: InstantRange: 28 metresDuration: 3 secondsCost: 150 Ultimate

Major Vulnerability and a stun. Update 52 puts it back to 175 Ultimate, so Baron Zaudrus matters even more for uptime.

Scribing

Scribed skill

Warding Contingency

Ulfsild's Contingency · Damage Shield / Gladiator's Tenacity / Intellect and Endurance

Cast time
Instant
Target
Self
Duration
22 seconds
Cost
2,808 Magicka
Damage Shield

Focus script: Grants a damage shield to you and your allies that absorbs 5,622 damage for 8 seconds, scaling off the higher of your Max Health or Magicka and capped at 55% of your Max Health.

Gladiator's Tenacity

Signature script: Reduces damage taken by 8% for 8 seconds.

Intellect and Endurance

Affix script: Grants Minor Intellect and Minor Endurance for 22 seconds, increasing Magicka and Stamina Recovery by 15%.

Gladiator's Tenacity is 8% damage reduction for 8 seconds. Take the Resolve affix instead if nothing else gives you Minor Resolve.

Scribed skill

Leashing Soul

Wield Soul · Pull / Druid's Resurgence / Cowardice

Cast time
Instant
Target
Enemy
Range
22 metres
Cost
4,234 Magicka
Pull

Focus script: Deals 2,803 Magic Damage to an enemy, pulls them to you, and taunts them for 16 seconds if they are not already taunted.

Druid's Resurgence

Signature script: Restores 600 Magicka and 600 Stamina.

Cowardice

Affix script: Afflicts the enemy with Major Cowardice for 10 seconds, reducing Weapon and Spell Damage by 430.

Leashing Soul: pulls and taunts the add Streak didn't reach, refunds some resources, and applies Major Cowardice.

Open the Trash setup in the Build Editor to change skills, gear and stats.

Playing this variant

  • Streak through the pack towards the next one. Everything you pass is stunned for 3 seconds while you taunt and drop Elemental Blockade.
  • Don't Streak twice within 4 seconds unless you have to, as the second cast costs 33% more.
  • Recast Boundless Storm before it runs out; it lasts 30 seconds.
  • If the group needs Major Resolve after all, run the Winter's Embrace variant instead.

Flex skills

Swap these in when the fight or your group calls for it.

  • Draconic Power: swap for Trample if you'd rather have a shield and 8% damage reduction than Major Heroism.

  • Draconic Power variant: roots a trash pack in place.

  • Winter's Embrace variant: the other Frost Cloak morph. 30 seconds and Minor Protection for you, but only an 8-metre radius.

  • AoE Major Breach and Minor Vulnerability on trash packs, in place of Susceptibility.

  • Storm Calling variant: swap for Streak on projectile-heavy bosses.

  • Interrupts casters and stuns. Add it on trash if you swap the front bar to Void Bash.

  • Update 52: no longer a taunt; it pulls up to 6 enemies to you from 22 metres, for 3,213 Stamina. Good for spread-out packs, alongside Leashing Soul for single casters.

Passives

The passives that shape this build. They come with the skill lines, so there's nothing to slot.

  • Siphoning casts build Ultimate. Every variant keeps Siphoning.

  • 6% Max Magicka and Stamina with a Siphoning skill slotted.

  • Winter's Embrace variant: resistances for each Winter's Embrace skill slotted.

  • Draconic Power variant: group Minor Brutality from every Draconic Power cast.

  • Storm Calling variant: Health, Magicka and Stamina Recovery, always on.

  • 20% more damage blocked with your shield on the front bar.

  • 6% Max Health, Magicka and Stamina, since your gear has all three armour weights.

  • Health Recovery and a little Magicka and Stamina from each Heavy Armor piece when you take damage.

Gear

The same sets on both bars for bosses and trash, apart from the Trash body swap. Powerful Assault stays on the front bar because the Draconic Power and Storm Calling variants cast Resolving Vigor from there, and Void Bash would break the 5-piece bonus on that bar.

Pick a set for each block. The build's recommended gear is selected to start with.

Body

Body

Chest, hands, waist, legs and feet

Jewellery & back bar

Jewellery & back bar

Neck, both rings and the ice staff

Front-bar weapons

Front-bar weapons

One-handed sword and shield

Monster set

Monster set

Head and shoulders

Slots

SlotSetTrait
HeadBaron Zaudrus

Medium (monster)

Sturdy
ShouldersBaron Zaudrus

Light (monster)

Sturdy
ChestLucent Echoes

Heavy

Sturdy / Reinforced
HandsLucent Echoes

Heavy

Sturdy
WaistLucent Echoes

Heavy

Sturdy
LegsLucent Echoes

Heavy

Sturdy / Reinforced
FeetLucent Echoes

Heavy

Sturdy / Reinforced
NeckPowerful Assault

Jewellery

Infused
Ring 1Powerful Assault

Jewellery

Infused
Ring 2Powerful Assault

Jewellery

Infused
Front: main handPowerful Assault

One-handed sword

Infused
Front: off handPowerful Assault

Shield

Sturdy
Back barPowerful Assault

Ice staff (two-handed)

Infused

Sturdy and Divines are interchangeable on armour. Tri-Stat glyphs on jewellery are a fine swap if you need more resources.

What the sets do

2 pieces · The Cauldron (veteran) + Undaunted chest

  • (1 item)Adds 548 Max Stamina, 548 Max Magicka and 603 Max Health.
  • (2 items)Applying a status effect to an enemy grants a stack of Zaudrus's Ambition for 10 seconds, up to 3. At 3 stacks they are removed and you gain 4 Ultimate.

5 pieces · Lucent Citadel (Gold Road); perfected on veteran

  • (2 items)Adds 4% Healing Taken.
  • (3 items)Gain Minor Aegis, reducing damage taken from monsters by 5%.
  • (4 items)Adds 1206 Max Health.
  • (5 perfected)Adds 1206 Max Health.
  • (5 items)While you are above 50% Health, group members within 28m who aren't wearing Lucent Echoes gain 11% Critical Damage and Critical Healing. At 50% Health or below, you take 20% less damage from monsters.

5 pieces · Imperial City Tel Var merchants

  • (2 items)Adds 1206 Max Health.
  • (3 items)Adds 1096 Max Stamina.
  • (4 items)Adds 129 Weapon and Spell Damage.
  • (5 items)When you cast an Assault ability in combat, you and up to 5 group members within 12m gain 307 Weapon and Spell Damage for 15 seconds.

Lucent Echoes becomes Turning Tide for short pulls: block, then bash, to cleave the pack and give it Major Vulnerability. Powerful Assault stays, triggered by Razor Caltrops. The back-bar ice staff takes the Charged trait so Pulsar almost always applies Chilled, and the jewellery goes Swift for running between packs.

Pick a set for each block. The build's recommended gear is selected to start with.

Body

Body

Chest, hands, waist, legs and feet

Jewellery & back bar

Jewellery & back bar

Neck, both rings and the ice staff

Front-bar weapons

Front-bar weapons

One-handed sword and shield

Monster set

Monster set

Head and shoulders

Buffs and debuffs with this gear

Gold entries come from your gear; the rest come from your skills and passives.

Slots

SlotSetTrait
HeadBaron Zaudrus

Medium (monster)

Sturdy
ShouldersBaron Zaudrus

Light (monster)

Sturdy
ChestTurning Tide

Heavy

Sturdy / Reinforced
HandsTurning Tide

Heavy

Sturdy
WaistTurning Tide

Heavy

Sturdy
LegsTurning Tide

Heavy

Sturdy / Reinforced
FeetTurning Tide

Heavy

Sturdy / Reinforced
NeckPowerful Assault

Jewellery

Swift
Ring 1Powerful Assault

Jewellery

Swift
Ring 2Powerful Assault

Jewellery

Swift
Front: main handPowerful Assault

One-handed sword

Infused
Front: off handPowerful Assault

Shield

Sturdy
Back barPowerful Assault

Ice staff (two-handed)

Charged

Sturdy and Divines are interchangeable on armour. Tri-Stat glyphs on jewellery are a fine swap if you need more resources.

What the sets do

2 pieces · The Cauldron (veteran) + Undaunted chest

  • (1 item)Adds 548 Max Stamina, 548 Max Magicka and 603 Max Health.
  • (2 items)Applying a status effect to an enemy grants a stack of Zaudrus's Ambition for 10 seconds, up to 3. At 3 stacks they are removed and you gain 4 Ultimate.

5 pieces · Shipwright's Regret (Ascending Tide)

  • (2 items)Adds 1206 Max Health.
  • (3 items)Adds 1096 Max Stamina.
  • (4 items)Adds 1206 Max Health.
  • (5 items)When you Block, your next Bash within 10 seconds deals 2223 Magic damage to up to 6 enemies in a 5 by 10 meter line and applies Major Vulnerability for 10 seconds. Scales off Max Health. Once every 15 seconds.

5 pieces · Imperial City Tel Var merchants

  • (2 items)Adds 1206 Max Health.
  • (3 items)Adds 1096 Max Stamina.
  • (4 items)Adds 129 Weapon and Spell Damage.
  • (5 items)When you cast an Assault ability in combat, you and up to 5 group members within 12m gain 307 Weapon and Spell Damage for 15 seconds.

Alternative sets

Champion Points

Slottable stars only. Spend passive points in each tree along the path to these stars.

Warfare
  1. Ironclad

    Less damage from direct attacks, which covers most boss mechanics.

  2. Duelist's Rebuff

    Less damage from single-target hits.

  3. Bulwark

    Free Armor with a shield or frost staff. Swap for Enduring Resolve at the armour cap.

  4. Focused Mending

    Stronger single-target heals, which boosts your own self-heals and Goading Throw's heal.

Fitness
  1. Boundless Vitality

    Max Health scales your heals and shields.

  2. Fortified

    Armor until you hit the cap.

  3. Rejuvenation

    General sustain.

  4. Celerity

    Movement speed for trash routes.

Craft
  1. Steed's Blessing

    Run between pulls faster.

  2. Gifted Rider

    Faster mount.

Good swaps

  • Less AoE damage taken. Swap it in for Focused Mending on fights where the damage is mostly area attacks.

  • Less damage over time. Swap it in for Bulwark once you're at the armour cap, or for fights that are mostly damage over time.

Race

  • Max Health, Armor and Ultimate whenever you take damage.

Mundus

  • Magicka Recovery, since most of a tank's casts cost Magicka.

  • below the armour capThe Lady

    Adds Armor. Take it over The Atronach while your gear and CP leave you short of the armour cap.

Attributes

64 Health

Max Health is what every heal and shield you cast scales from. Food, mundus and Reduce Spell Cost jewellery cover your Magicka and Stamina. Keep Max Stamina above Max Magicka, though: the Combustion synergy restores whichever is higher, and you want it to be Stamina. If passives or sets push your Magicka up, put just enough points into Stamina to stay ahead and the rest into Health.

Food

Potions

  • Tri-stat: restores Health, Magicka and Stamina at once.

  • situationalHeroism potion

    Minor Heroism for more Ultimate, when your resources hold up without tri-stats.

Gameplay

  1. 1Taunt the boss with Shield Throw (Goading Throw) and recast it every 10 seconds to keep Major Maim up. On trash, taunt the whole pack with Unstoppable Brute once you're in it: it holds up to six enemies, but snares you for 6 seconds.
  2. 2Keep Elemental Susceptibility on the boss and Elemental Blockade under it so status effects keep feeding Baron Zaudrus.
  3. 3Cast Glacial Colossus when the DPS burn, and call it out.
  4. 4Cast Trample or Resolving Vigor every 15 seconds or so to keep Powerful Assault on the group.
  5. 5Use Trample on cooldown for Major Heroism. On Winter's Embrace and Storm Calling, keep Ulfsild's Contingency primed before big hits.
  6. 6Stay above 50% Health for Lucent Echoes. Block heavy attacks rather than dodging.

FAQ

What does the subclass tank bring to the group?

On bosses it gives the group 2 buffs, including Major Resolve, and puts 8 debuffs, including Major Vulnerability, Major Breach, Major Cowardice and Major Maim on the boss. The full list is under Overview.

What's the difference between the Boss and Trash setups?

Bosses taunt with the scribed Shield Throw (Goading Throw) for its heal and Major Maim. Trash taunts the whole pack with Unstoppable Brute and swaps in skills and gear for packs of adds.

Which subclass variant should I pick?

Winter's Embrace is the default because it gives the group Major Resolve. Pick Draconic Power for group Minor Brutality and Minor Courage, or Storm Calling for Streak and fast, stun-heavy dungeon pulls.