Necromancer Tank
A corpse-fuelled bulwark built around Glacial Colossus. It brings Major Vulnerability, Minor Vulnerability and Major Breach from class skills alone, plus very high Ultimate generation.
Good to know
Overview
The Necromancer tank is built around Glacial Colossus. Update 51 made it cheaper, and its 17 seconds of Major Vulnerability stretch to about 25 with the Veil's Forfeit mastery. Cast it from the War Machine bar and every Colossus also gives the group Major Slayer.
Defensively you stack layers: Beckoning Armor for Major and Minor Resolve, Spirit Guardian to redirect 10% of incoming damage, and Temporal Guard for Minor Protection. Necrotic Potency turns every corpse on the floor into Ultimate.
Strengths
- Major Vulnerability, Minor Vulnerability and Major Breach straight from the class kit.
- Plenty of passive mitigation. One of the sturdiest pure-class tanks this patch.
- Huge Ultimate generation from corpses means frequent Colossus and War Machine casts.
Weaknesses
- Corpse management and ground-targeted skills punish sloppy positioning.
- Colossus tuning is in flux: Update 52 is due to swap the Update 51 buff for a bigger, PvE-only version.
- Beckoning Armor pulls ranged attackers to you, which can drag adds around if you're careless.
Group support
At a glance
Mundus stone
Magicka Recovery. The Lady for harder content.
Attributes
64 Health
Food
Max Health with Magicka Recovery.
Potion
Tri-stat restore.
Skills
Grave Lord
Necromancer
Boneyard debuffs and the Glacial Colossus Ultimate.
Bone Tyrant
Necromancer
Beckoning Armor, Hungry Scythe and Necrotic Potency.
Living Death
Necromancer
Spirit Guardian and a self-cleanse.
Skill bars
Hover (or tap) any slot for the tooltip; click through to UESP or ESO-Hub for full numbers.
| Slot | Skill |
|---|---|
| Front 1 | Pierce Armor One Hand and Shield Main taunt and Major Breach. |
| Front 2 | Unnerving Boneyard Grave Lord Major Breach, Minor Vulnerability and a Grave Robber synergy for DPS. |
| Front 3 | Hungry Scythe Bone Tyrant Burst self-heal that scales with Max Health. Face the boss. |
| Front 4 | Necrotic Potency Bone Tyrant Eats corpses for a big chunk of Ultimate. |
| Front 5 | Expunge and Modify Living Death Cleanses DoTs and refunds resources. |
| Front R | Temporal Guard Psijic Order Minor Protection while slotted; rewind in emergencies. |
| Back 1 | Beckoning Armor Bone Tyrant Major and Minor Resolve, and it leaves a corpse. |
| Back 2 | Spirit Guardian Living Death Takes 10% of the damage meant for you. |
| Back 3 | Elemental Blockade Destruction Staff Chilled for Minor Brittle, plus steady damage. |
| Back 4 | Echoing Vigor Assault Group heal over time. |
| Back 5 | Inner Rage Undaunted Back-bar ranged taunt with the Radiate synergy. |
| Back R | Glacial Colossus Grave Lord Major Vulnerability and a stun. Cast from this bar for War Machine's Major Slayer. |
Flex skills
Swap these in when the content or your group composition calls for it.
Swap for Necrotic Potency when you need Major Protection more than Ultimate.
AoE fear for trash control, plus an ally synergy.
Group resurrect on the front bar during progression.
Defensive transformation; Update 51 buffed its Bash.
Scribed ranged taunt if you want Pierce Armor's slot back.
Gear
| Slot | Set | Trait |
|---|---|---|
| Head | Archdruid Devyric Heavy (monster) | Sturdy |
| Shoulders | Archdruid Devyric Heavy (monster) | Sturdy |
| Chest | Lucent Echoes Heavy | Sturdy / Reinforced |
| Hands | Lucent Echoes Heavy | Sturdy |
| Waist | Lucent Echoes Heavy | Sturdy |
| Legs | Lucent Echoes Heavy | Sturdy / Reinforced |
| Feet | Lucent Echoes Heavy | Sturdy |
| Neck | War Machine Jewellery | Infused |
| Ring 1 | War Machine Jewellery | Infused |
| Ring 2 | War Machine Jewellery | Infused |
| Front: main hand | Void Bash One-handed sword | Infused |
| Front: off hand | Void Bash Shield | Sturdy |
| Back bar | War Machine Ice staff (two-handed) | Infused |
Traits and enchants
Set breakdown
2 pieces · Earthen Root Enclave (veteran) + Undaunted chest
- (1 item)Adds Offensive Penetration.
- (2 items)A damaging Heavy Attack releases a line of Shock damage 1.2s later that hits up to 6 enemies and applies Major Vulnerability for 7 seconds. Once every 15 seconds.
5 pieces · Lucent Citadel (Gold Road); perfected on veteran
- (5 items)Above 50% Health, group members within 28m who aren't wearing the set gain about 11% Critical Damage and Critical Healing. At 50% Health or below, you take 20% less damage from monsters.
3 front / 5 back · Halls of Fabrication (Morrowind)
- (5 items)Casting an Ultimate in combat gives you and nearby group members Major Slayer for 1 second per 10 Ultimate spent.
2 pieces · front bar · Vateshran Hollows (Markarth); perfected on veteran
- (2 items)Dealing damage with a Power Bash grants Call of the Void, pulling enemies within 12m to you. When it ends, nearby enemies get Major Maim for 10 seconds. 13 second cooldown.
Alternative sets
Monster swap for trial main tanks; Colossus already covers Vulnerability.
Body swap for progression trials.
Replaces War Machine if you don't have Halls of Fabrication gear.
Champion Points
Slottable stars only. Spend passive points in each tree along the path to these stars.
- Ironclad
Less damage from direct attacks, which covers most boss mechanics.
- Duelist's Rebuff
Less damage from single-target hits.
- Bulwark
Free Armor with a shield or frost staff. Swap for Enduring Resolve at the armour cap.
- Unassailable
Less AoE damage taken. Best on trash pulls.
- Boundless Vitality
Max Health is the base of every heal and shield you have.
- Fortified
Armor until you hit the cap.
- Rejuvenation
Recovery for all three resources.
- Bastion
Stronger shields from skills and sets.
- Steed's Blessing
Run between pulls faster.
- Gifted Rider
Faster mount.
Class Mastery
Pure-class characters with all three class lines at rank 50 can slot two Class Mastery passives (added in Update 50).
Your Major Vulnerability lasts 50% longer, so Colossus covers about 25s.
Taking damage can heal you and restore Stamina.
Tip
How to play
- 1Pre-buff with Beckoning Armor and Spirit Guardian. Both leave corpses for later.
- 2Taunt with Pierce Armor, drop Unnerving Boneyard under the boss, and keep the taunt up. Use Inner Rage while on the back bar.
- 3Always cast Glacial Colossus from the back bar so War Machine's Major Slayer lines up with the Vulnerability window. Call it for the burn.
- 4Use Necrotic Potency on every cluster of corpses to cycle Ultimate quickly.
- 5Hungry Scythe has to hit an enemy to heal, so face your target.
- 6Power Bash (Void Bash) to group trash and apply Major Maim. Block heavy attacks.
- 7Watch Beckoning Armor's ranged pull so you don't drag casters into the group by accident.