Arcanist Tank
Hermaeus Mora's bulwark. Stacked shields, Crux-powered heals and group Major Force from a class mastery, so you don't need a set for it.
Good to know
Overview
Soldier of Apocrypha is one of the best tank skill lines in the game. Runic Sunder taunts, steals Armor and builds Crux. Cruxweaver Armor gives you Major Resolve and puts Minor Breach on anything that hits you. Impervious Runeward is an enormous one-second shield that spends Crux to heal you. Gibbering Shelter soaks most of your incoming damage while shielding the whole group.
As a pure-class Arcanist you unlock Class Mastery. Ink-Scribe's Verve gives the group Major Force from your healing alone, and Erudite's Rigor adds group Major Vitality and Ultimate per Crux to Cruxweaver Armor.
Strengths
- Some of the best burst survival in the game, from stacked shields and Crux heals.
- Group Major Force without spending a set slot or an Ultimate on it.
- Strong Ultimate generation through Crux and Erudite's Rigor.
Weaknesses
- Crux management, plus lots of Magicka-hungry buttons.
- Major Force overlaps with an Arcanist healer, Saxhleel Champion or Aggressive Horn, so coordinate.
- Subclassing switches off the masteries this build relies on.
Group support
At a glance
Mundus stone
Magicka Recovery. The Lady for the hardest content.
Attributes
64 Health
Food
Max Health with Magicka Recovery.
Potion
Tri-stat restore.
Skills
Soldier of Apocrypha
Arcanist
Taunt, shields, Major Resolve and the Gibbering Shelter Ultimate.
Curative Runeforms
Arcanist
Zenas' Empowering Disc buffs and Glyphic of the Tides.
Herald of the Tome
Arcanist
Passives only: kept for Class Mastery.
Skill bars
Hover (or tap) any slot for the tooltip; click through to UESP or ESO-Hub for full numbers.
| Slot | Skill |
|---|---|
| Front 1 | Runic Sunder Soldier of Apocrypha Main taunt, Armor steal, Minor Maim and Crux. |
| Front 2 | Inner Rage Undaunted Ranged second taunt with the Radiate synergy. |
| Front 3 | Energy Orb Undaunted Group heal over time and a resource synergy. |
| Front 4 | Zenas' Empowering Disc Curative Runeforms Minor Courage, Fortitude, Intellect and Endurance for the group. |
| Front 5 | Impervious Runeward Soldier of Apocrypha Burst shield, plus a heal for each Crux you spend. |
| Front R | Gibbering Shelter Soldier of Apocrypha Emergency mitigation that also shields the group. |
| Back 1 | Cruxweaver Armor Soldier of Apocrypha Major Resolve, Minor Breach on attackers, and the Erudite's Rigor hook. |
| Back 2 | Elemental Susceptibility Destruction Staff Boss Major Breach and status effects. |
| Back 3 | Elemental Blockade Destruction Staff Chilled on the boss and trash. |
| Back 4 | Rune of Uncanny Adoration Soldier of Apocrypha Drags stragglers in and applies Minor Vulnerability. |
| Back 5 | Runeguard of Still Waters Soldier of Apocrypha Group Minor Resolve, Minor Protection for you, and a root. |
| Back R | Glyphic of the Tides Curative Runeforms Group heals and Major Protection when fully charged. |
Flex skills
Swap these in when the content or your group composition calls for it.
Cheaper Major Breach and taunt if you drop Elemental Susceptibility.
AoE snare for trash.
Interrupts casters.
Group Major Expedition between trash packs.
Scribed pull for gathering trash.
Gear
| Slot | Set | Trait |
|---|---|---|
| Head | Archdruid Devyric Heavy (monster) | Divines |
| Shoulders | Archdruid Devyric Heavy (monster) | Divines |
| Chest | Pearlescent Ward Heavy | Divines / Reinforced |
| Hands | Pearlescent Ward Heavy | Divines |
| Waist | Pearlescent Ward Heavy | Divines |
| Legs | Pearlescent Ward Heavy | Divines / Reinforced |
| Feet | Pearlescent Ward Heavy | Divines |
| Neck | Turning Tide Jewellery | Infused |
| Ring 1 | Turning Tide Jewellery | Infused |
| Ring 2 | Turning Tide Jewellery | Infused |
| Front: main hand | Turning Tide One-handed sword | Infused |
| Front: off hand | Turning Tide Shield | Sturdy |
| Back bar | Turning Tide Ice staff (two-handed) | Infused |
Traits and enchants
Set breakdown
2 pieces · Earthen Root Enclave (veteran) + Undaunted chest
- (1 item)Adds Offensive Penetration.
- (2 items)A damaging Heavy Attack releases a line of Shock damage 1.2s later that hits up to 6 enemies and applies Major Vulnerability for 7 seconds. Once every 15 seconds.
5 pieces · Dreadsail Reef (High Isle); perfected on veteran
- (2 items)Adds Max Health.
- (3 items)Reduces damage taken from dungeon, trial and arena monsters by 5%.
- (4 items)Increases healing taken.
- (5 items)You and up to 11 group members gain Weapon and Spell Damage for each living group member and damage reduction against monsters for each dead one. Lasts through death.
5 pieces · Shipwright's Regret (Ascending Tide)
- (5 items)Blocking primes your next Bash to hit up to 6 enemies in a line for Magic damage that scales with Max Health, applying Major Vulnerability. Once every 15 seconds.
Alternative sets
PUG body swap: buffs group crits while you stay above 50% Health.
PUG jewellery and weapons for dungeons.
Monster swap that turns your status effects into Ultimate.
Extends Turning Tide's Major Vulnerability when you cast an Ultimate.
Champion Points
Slottable stars only. Spend passive points in each tree along the path to these stars.
- Ironclad
Less damage from direct attacks, which covers most boss mechanics.
- Duelist's Rebuff
Less damage from single-target hits.
- Bulwark
Free Armor with a shield or frost staff. Swap for Enduring Resolve at the armour cap.
- Unassailable
Less AoE damage taken. Best on trash pulls.
- Boundless Vitality
Max Health scales every shield.
- Fortified
Armor until you hit the cap.
- Bastion
Runeward and Gibbering Shelter shields hit much harder.
- Rejuvenation
Sustain. Swap for Celerity on trash.
- Steed's Blessing
Run between pulls faster.
- Gifted Rider
Faster mount.
Class Mastery
Pure-class characters with all three class lines at rank 50 can slot two Class Mastery passives (added in Update 50).
Your healing gives the group Major Force. Only one per group is needed.
Cruxweaver Armor adds group Major Vitality and Ultimate per Crux.
Tip
How to play
- 1Open with Runic Sunder on the boss and re-taunt before 15 seconds. Inner Rage picks up a second target.
- 2Keep Cruxweaver Armor and Runeguard of Still Waters up at all times; both last 20–30 seconds.
- 3Save Crux for Impervious Runeward heals when you get spiked.
- 4Keep Elemental Susceptibility and Elemental Blockade on the boss for Breach and status effects.
- 5Block a heavy hit, then bash: Turning Tide cleaves a line and applies Major Vulnerability (once every 15s).
- 6Use Glyphic of the Tides on cooldown for group value; save Gibbering Shelter for burst phases.
- 7Agree with your group who brings Major Force so it isn't doubled up.