Damage Dealer Builds
Pure-class damage dealers for each of the seven classes, drawn from top players' guides, each with a melee build and a ranged Heavy Attack build. Every build has a Boss setup for single targets and a Trash setup for packs, plus a subclassed Beam build any class can run.
Update 52 (PTS)16 builds
Update 52 (PTS) version
This page is the Update 52 version of the damage dealer builds. Update 52 is on the PTS until January 19, 2027, so numbers can still move. Skill and set tooltips still show the live Update 51 text; hover one that changes to see what's new. For what works in game today, switch to Update 51 in the version picker (top right, or in the menu on phones). The full list is in the Update 52 patch notes.
Pure class or subclassed?
A pure-class build uses only its own three class skill lines, so it plays the way the class was designed and is the easiest place to start. Subclassing swaps up to two of those lines for lines from other classes. It turns Class Mastery off, which costs a pure-class build its biggest damage passives, so the subclassed Beam is for a class you haven't mastered yet.
Pure class builds
Range
Resource
Subclassed build
Comparison
| Build | Difficulty |
|---|---|
| Arcanist | Beginner |
| ArcanistHeavy Attack | Intermediate |
| Dragonknight | Beginner |
| DragonknightHeavy Attack | Beginner |
| Necromancer | Intermediate |
| NecromancerHeavy Attack | Beginner |
| Nightblade | Advanced |
| NightbladeHeavy Attack | Beginner |
| NightbladeDouble Inferno | Intermediate |
| Sorcerer | Advanced |
| SorcererHeavy Attack | Beginner |
| Templar | Intermediate |
| TemplarHeavy Attack | Beginner |
| Warden | Advanced |
| WardenHeavy Attack | Beginner |
| Subclass | Beginner |